Version: 2008
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The Orange Box (PC)

Hints & cheats

  • for The Orange Box (PC)
  • Reviewed by: Jeff Gerstmann
  • Review date: 10/10/07
  • Release date: 10/10/07

Codes

    Half Life 2, Episode 1, 2 and Portal Console Commands

    Activate developers code by going to the keyboard options and clicking advance. Then when in game press the ~ button.

  • Code Result
  • noclip fly
  • God God mode
  • sv_cheats 1 Activates cheats
  • notarget Enemies dont target you
  • Map codes

    Enter these with the 'map' code in the console. Press ~ to activate the console.

  • Code Result
  • d1_canals_01 Spawns you in the canals.
  • d1_town_01 Spawns you in Ravenholm
  • d1_trainstation_01 Spawns you in train station
  • d1_under_01 Spawns you in lab
  • d2_coast_01 Spawns you on the coast (Vehicle)
  • d2_prison_01 Spawns you in Nova Prospekt
  • d3_c17_01 Spawns you in the city 17 rebellion
  • d1_canals_02 Spawns you deeper in the canals.
  • d1_under_02 Spawns you in the lab chapter after the second load point.
  • d1_trainstation_05 Spawns in the train station after the third load point.
  • d1_trainstation_03 Spawns in the train station after the second load point.
  • d1_trainstation_02 Spawns you in train station after the first load point.
  • d1_town_05 Spawns you near the end of Ravenholm.
  • d1_town_04 Spawns you in Ravenholm after the third load point area.
  • d1_town_03 Spawns you in Ravenholm after the second load point area.
  • d1_town_02 Spawns you in Ravenholm after the first load point area.
  • d1_canals_end Spawns you near the end of the canals.
  • d1_under_03 Spawns you in the lab chapter after the third load point.
  • d1_under_04 Spawn the lab chapter near the end.
  • d2_coast_02 Spawns you in the coast area after the first load point.
  • d2_coast_03 Spawns you in the coast area after the second load point.
  • d2_coast_04 Spawns you in the coast area after the third load point.
  • d2_coast_05 Spawns you in the coast area after the fourth load point.
  • d2_coast_06 Spawns you in the coast area after the fifth load point.
  • d2_coast_07 Spawns you in the coast area after the sixth load point.
  • d2_coast_08 Spawns you in the coast area near the end of it.
  • d2_prison_02 Spawns you in Nova Prospekt after the first load point.
  • d2_prison_03 Spawns you in Nova Prospekt after the second load point.
  • d2_prison_05 Spawns you in Nova Prospekt near the end of the level.
  • d2_prison_04 Spawns you in Nova Prospekt after the third load point.
  • d2_coast_09 Spawns you in the coast area after the eighth load point.
  • d2_coast_10 Spawns you in the coast area after the ninth load point.
  • d2_coast_11 Spawns you in the coast area after the tenth load point.
  • d2_coast_12 Spawns you near the end of the coast area.
  • d1_canals_03 Spawns in you in the canals after the second load point.
  • d1_canals_04 Spawns in you in the canals after the third load point.
  • d1_canals_05 Spawns in you in the canals after the fourth load point.
  • d1_canals_06 Spawns in you in the canals after the fifth load point.
  • d1_canals_07 Spawns in you in the canals after the sixth load point.
  • d1_canal_08 Spawns in you in the canals after the seventh load point.
  • d1_canal_09 Spawns in you in the canals after the eighth load point.
  • d1_canal_10 Spawns in you in the canals after the ninth load point.
  • d1_canals_11 Spawns in you in the canals after the tenth load point.
  • d1_canals_12 Spawns in you in the canals after the eleventh load point.
  • d1_canals_13 Spawns in you in the canals close to the end.
  • d3_c17_04 Spawns you in City 17 after the third load point.
  • d3_c17_03 Spawns you in City 17 after the second load point.
  • d3_c17_02 Spawns you in City 17 after the first load point.
  • d3_citadel_05 Spawns you at the end of the Citadel.
  • d3_citadel_04 Spawns you after the third load point in the Citadel.
  • d3_citadel_03 Spawns you after the second load point in the Citadel.
  • d3_citadel_02 Spawns you after the first load point in the Citadel.
  • d3_citadel_01 Spawns you near the beginning of the Citadel.
  • d2_prison_08 Spawns you near the end of Nova Prospekt.
  • d2_prison_07 Spawns you in Nova Prospekt after the sixth load point.
  • d2_prison_06 Spawns you in Nova Prospekt after the fifth load point.
  • d1_trainstation_06 Spawns you near the end of the train station.
  • d1_eli_02 Spawns you in Eli's Lab.
  • d1_eli_01 Spawns you after the canal, outside of Eli's Lab.
  • d3_c17_05 Spawns you in City 17 after the fourth load point.
  • d3_c17_06 Spawns you in City 17 after the fifth load point.
  • d3_c17_07 Spawns you in City 17 after the sixth load point.
  • d3_c17_08 Spawns you in City 17 after the seventh load point.
  • d3_c17_09 Spawns you in City 17 after the eighth load point.
  • d3_c17_10 Spawns you in City 17 after the ninth load point.
  • d3_c18_11 Spawns you in City 17 after the tenth load point.
  • credits Starts you at the credits
  • intro Starts you at the games Intro.
  • d1_breen_01 Spawns you at the beginning of Chapter 13.
  • d3_c17_13 Spawns you near the end of City 17.
  • d3_c17_12 Spawns you in City 17 after the eleventh load point.
  • ep1_citadel_00 Starts you at the intro of the game.
  • ep1_citadel_01 Spawns you in the Citadel after the first load point.
  • ep1_citadel_02 Spawns you in the Citadel after the second load point.
  • ep1_citadel_02b Spawns you in the Citadel before the lift ride.
  • ep1_citadel_03 Spawns you in the Citadel after the third load point.
  • ep1_citadel_04 Spawns you near the end of the Citadel.
  • ep1_c17_00 Spawns you at the beginning of Chapter 3
  • ep1_c17_00a Spawns you in City 17 after the first load point.
  • ep1_c17_01 Spawns you at the beginning of Chapter 4
  • ep1_c17_02 Spawns you in Chapter 4 City 17 after the first load point.
  • ep1_c17_02a Spawns you in Chapter 4 City 17 after the second load point.
  • ep1_c17_02b Spawns you in Chapter 4 City 17 after the third load point.
  • ep1_c17_05 Spawns you in the last Chapter.
  • ep1_c17_06 Spawns you in the last Chapter near the end.
  • ep1_background01 Spawns you looking up at the citadel. (You are unable to move of do anything)
  • ep1_background01a Spawns you looking in the car garage. (You are unable to move or do anything)
  • ep1_background02 Spawns you looking off into the damaged City 17. (You are unable to move or do anything)
  • credits Starts you at the credits.
  • Spawning NPCs

    Access the console, type in "npc_create npc_<name>" and replace the name with one of these:

  • Code Result
  • zombie Spawns a Zombie.
  • zombine Spawns a Zombine (Combine Zombie)
  • zombie_torso Spawns a Zombie without legs.
  • fastzombie Spawns a Fast Zombie.
  • crow Spawns a Crow
  • cscanner Spawns a Combine Scanner.
  • combine_s Spawns a Combine Soldier.
  • citizen Spawns a City 17 Citizen.
  • breen Spawns Breen.
  • barney Spawns Barney.
  • barnacle Spawns a barnacle.
  • antlion Spawns an Antlion.
  • alyx Spawns Alyx.
  • antlionguard Spawns an Antlion Guard.
  • stalker Spawns a Stalker.
  • strider Spawns a Strider.
  • vortigaunt Spawns a Vortigaunt.
  • turret_ceiling Spawns a Ceiling Turret.
  • seagull Spawns a Seagull
  • pigeon Spawns a Pigeon.
  • dog Spawns Dog.
  • mossman Spawns Mossman
  • monk Spawns Father Gregori
  • poisonzombie Spawns a Poison Zombie.
  • rollermine Spawns a Rollermine.
  • metropolice Spawns a Combine Metrocop
  • manhack Spawns a Manhack
  • launcher Spawns a Headcrab Launcher
  • kleiner Spawns Kleiner
  • ichthyosaur Spawns a Ichthyosaur.
  • headcrab_poison Spawns a Poison Headcrab
  • headcrab_black Spawns a Poison Headcrab
  • headcrab_fast Spawns a Fast Headcrab
  • headcrab Spawns a Headcrab.
  • helicopter Spawns a Combine Helicopter
  • gman Spawns Gman
  • eli Spawns Eli
  • combinegunship Spawns Combine Gunship
  • turret_floor Spawns a Floor Turret.
  • combinedropship Spawns a Combine Dropship
  • crabsynth Spawns a Crab Synth
  • mortarsynth Spawns a Mortar Synth
  • For Half-Life 2, Episode One and Episode Two

  • Code Result
  • sk_npc_dmg_smg1 # NPC's do # damage with the smg
  • sk_npc_dmg_ar2 # NPC's do # damage with the pulse rifle
  • setpos Move player to specified origin
  • sk_npc_dmg_shotgun # NPC's do # damage with shotgun
  • physcannon_megacannon 1 Makes your Gravity Gun a Super Gravity Gun
  • ch_createairboat Spawn an airbot
  • give weapon_alyxgun Gives you the 'Alyx Gun'
  • sk_max_alyxgun # # is new max ammo for Alyx Gun (default 0)
  • sk_plr_dmg_alyxgun # # is new damage for Alyx Gun (default 150)
  • sk_plr_dmg_357 # # is new damage value for the .357 Magnum
  • sk_plr_dmg_crossbow # # is new damage value for the crossbow
  • sk_plr_dmg_crowbar # # is new damage value for the crowbar
  • sk_plr_dmg_grenade # # is new damage value for grenades
  • sk_plr_dmg_pistol # # is new damage value for the pistol
  • sk_plr_dmg_ar2 # # is new damage value for the Pulse Rifle
  • sk_plr_dmg_rpg_round # # is new damage value for the RPG
  • sk_plr_dmg_buckshot # # is new damage value for the shotgun
  • sk_plr_dmg_smg1_grenade # # is new damage value for the SMG's grenades
  • sk_plr_dmg_smg1 # # is new damage value for the SMG
  • sk_max_357 # # is new max ammo for the .357 Magnum
  • sk_max_crossbow # # is new max ammo for the crossbow
  • sk_max_grenade # # is new max ammo for grenades
  • sk_max_pistol # # is new max ammo for the pistol
  • sk_max_ar2 # # is new max ammo for the Pulse Rifle
  • sk_max_ar2_altfire # # is new max ammo for the Pulse Rifle's energy orbs
  • sk_max_rpg_round # # is new max ammo for the RPG
  • sk_max_buckshot # # is new max ammo for the Shotgun
  • air_density # Change the density of air. (Add number in place of #)
  • getpos can be used to get current coords for use with setpos
  • mat_yuv 0 Turn off Black and White mode
  • cl_showpos 1 Brings up position display in top right of screen (0 removes it)
  • mat_yuv 1 Turn on Black and White mode
  • impulse 101 Gives you all weapons
  • weapon_pistol Gives you the pistol
  • net_graph 1 a more thorough fps display
  • viewmodel_fov # Adjusts size of the weapon you're carrying (54 = default)
  • weapon_shotgun Gives you the shotgun
  • sk_max_smg1 # # is new max ammo for submachine gun
  • weapon_357 Gives you the .357 Magnum.
  • sk_max_smg1_grenade # # is new max ammo for SMG grenades
  • ch_createjeep Spawn a Jeep
  • mat_numtextureunits # Limit the number of texture units. (Add number in place of #) (0=Default)
  • give item_battery Increases suit charge by 15 points.
  • sk_plr_num_shotgun_pellets # Increases pellets fired from each shotgun shell. 100 works well. 1000+ and it lags.
  • buddha Health never goes below 1
  • impulse 76 Creates a human grunt.
  • r_screenoverlay effects/tp_eyefx/tp_eyefx.vmt Gives you weird vision during gameplay.
  • give item_healthvial Gives you the small health vial (10HP)
  • stop Stops recording the current demo.
  • play demo_name Plays demo.(change demo_name to the demo you want to be played)
  • skill # change skill level (# = 1, 2, or 3)
  • sv_gravity # Set Gravity (Add number in place of #)dsp_explosion_effect_duration #
  • dsp_explosion_effect_duration # Set length of confusion/ear-ringing effect(Add number in place of #)
  • give item_rpg_round Spawns grenades for the RPG
  • physcannon_maxforce # Changes how hard you propel objects with the Gravity Gun
  • physcannon_maxmass # Changes how large pulled objects can be
  • physcannon_pullforce # Changes how quickly objects are pulled
  • physcannon_tracelength # Changes the length that objects can be pulled from
  • physcannon_cone # Changes the radius of the cone used to pick up objects
  • host_timescale # Changes the speed of the game (for slow-mo/fast-mo) (# < 1 = slower, # > 1 = faster)
  • shake Creates an earthquake.
  • npc_create_aimed Creates an NPC (Aiming away from player)
  • weapon_crossbow Gives you the crossbow
  • weapon_crowbar Gives you the crowbar
  • Hurtme # Damages player by whatever variable you input as #
  • crosshair 0 Disables Crosshair
  • crosshair 1 Enables Crosshair
  • maps Displays map listing
  • mat_yuv 0 Enables Color Mode
  • mat_yuv 1 Disables Color Mode
  • +mlook Enables mouse look
  • cl_ragdoll_collide 1 Enables ragdolls that don't clip through each other, but stack realistically on one another.
  • exec # Execute a script file (Input filename in place of #)
  • firstperson First Person View
  • weapon_frag Gives you a frag grenade
  • sv_infinite_aux_power 1 Gives infinite power for sprinting, breating underwater, etc.
  • sv_infinite_aux_power 0 Takes away infinite power for sprinting, breating underwater, etc.
  • r_screenoverlay effects/combine_binocoverlay.vmt Gives you Combine vision during gameplay.
  • give weapon_annabelle Gives you Father Gregori's modified shotgun
  • give weapon_physcannon Gives you the Gravity Gun
  • give item_suit Gives you the HEV suit
  • item_healthkit Gives you the large health kit (25HP)
  • weapon_ar2 Gives you the Overwatch Standard Issue Pulse Rifle
  • weapon_bugbait Spawns a Pherapods.
  • mat_fullbright 1 removes all shadows (a 0 restores them)
  • impulse 203 Removes the item or NPC you are pointed at
  • help $ replace $ with a command to get a brief description of it
  • weapon_rpg Gives you the RPG
  • mat_depthbias_normal 1 See through walls
  • give item_ml_grenade Spawns grenades for the RPG
  • sv_stopspeed # Set Minimum Stopping Speed on ground (Add number in place of #)
  • sv_waterdist # Set Vertical View when eyes are near water plane.
  • sv_friction # Set World Friction (Add number in place of #)
  • sv_bounce # Sets bounce multiplier for physically simulated object collisions
  • Developer 0 Sets developer mode to off
  • Developer 1 Sets developer mdoe to on
  • Developer 2 Sets developer mode to verbose
  • sv_maxvelocity # Sets Maximum Velocity of any moving object (Add number in place of #)
  • cl_showfps 1 Show FPS rate
  • status shows some game info, incl. current map
  • setang Snap players eyes to a specified pitch yaw
  • impulse 82 Spawns a Jeep
  • impulse 83 Spawns an Airboat
  • give item_ammo_357 Spawns ammo for the .357 magnum
  • give item_box_srounds Spawns ammo for the Pistol
  • give item_ammo_crossbow Spawns ammo for the Crossbow
  • give item_ammo_ar2_altfire Spawns energy grenades for the Overwatch Pulse Rifle
  • record demo_name Records a demo of all the user's actions within the game until the "stop" command is issued.
  • sv_unlockedchapters # Unlocks Chapters 1 through #
  • cl_drawhud 0 Turns off your HUD
  • cl_enablehud 0 Turns off your HUD
  • sv_soundemitter_filecheck Toggle reporting missing .wav files for sounds
  • cl_enablehud 1 Turns on your HUD
  • cl_drawhud 1 Turns on your HUD
  • prop_debug Toggle bounding-boxes debug mode on/off red - ignore damage, white - respond to damage, green - health)
  • thirdperson Third Person View
  • weapon_smg1 Gives you the SMG
  • give item_box_buckshot Spawns shells for the 12-gauge shotgun
  • give item_box_mrounds Spawns primary fire ammo for the SMG
  • give item_ammo_ar2 Spawns primary fire ammo for the Overwatch Pulse Rifle
  • give item_ar2_grenade Spawns grenades for the SMG (strangely enough)
  • kill Kills yourself (I hardly see use for this)
  • give item_battery Gives you 15+ battery
  • npc_create This creates Non-Player Characters. Guide to these characters are a bit below.
  • give item_healthkit Gives you 25+ healthkit
  • sv_cheats 1 Turns cheats on. Type 0 to turn them off. Doing this will turn off achievements, though.
  • ai_disable Turns Non-Player Characters off. Type again to resume.
  • givecurrentammo Gives full ammo for current weapon. Only refills secondary ammo if that was fired most recently. Cannot refill empty weapons.

Unlockables

    Cake Title Screen for Portal

    Beat the game to unlock it.

  • Code Result
  • Beat the game to unlock it. Cake Title Screen for Portal

Where to buy

The Orange Box (PC): $27.99 - $29.99
storepricein stock?rating
Amazon.com
$27.99 Yes 5.0 star rating
Dell Home & Home Office
$29.99 Yes 5.0 star rating

see prices from 2 stores

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