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UberSoldier review (PC)

CNET Editors' Rating

2.0 stars Mediocre
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Massive system requirements, a by-the-numbers campaign, and no multiplayer make for a first-person shooter that doesn't have much in the way of redeeming qualities.

UberSoldier exemplifies almost everything that people hate about first-person shooters. The game's story is pretty terrible, and it's delivered in numerous cutscenes with voice acting that's so bad, it's almost campy. Meanwhile, aside from one unique game mechanic, the brief single-player campaign is almost wholly unremarkable, and massive system requirements will keep most people from playing this at an acceptable resolution or frame rate. The lack of multiplayer also hurts what little intrinsic value the game had to begin with.

UberSoldierscreenshot
Achtung, mein Fuhrer! Your zombies are ready!

UberSoldier's story is something taken out of a bad science-fiction novel. German scientists traveling to Tibet during WWII have discovered an ancient technique for reincarnation. Conveniently, the reanimated zombies have supernatural powers and will obey the first person that speaks to them after they rise from the dead. As the war in Europe rages on, Nazi researchers work feverishly to refine the process of reincarnating dead German troops to create a unit of undead supersoldiers. You play the game as Karl Stoltz, an elite German soldier killed in an ambush by French Resistance. The Nazi scientists reincarnate you, but just before you awaken, a raid on the research facility takes place, and the first person that talks to you ends up being a member of the rebel raiders. Thus, the Allies gain their own supersoldier, and you take up arms against your former comrades who have turned you into something of a monster.

As an UberSoldier, you have the unique ability to put up a bullet shield around you, which stops bullets in their tracks, much like Neo in The Matrix. This ability is powered by a meter, which is charged up by accumulating headshots on enemies in quick succession. If your meter has enough power, you can actually reflect the bullets right back at the enemies who shot at you. It's actually a pretty-looking effect, with a blue shimmer that holds individual bullets up in midair. This special effect tends to feel overpowered at times though, even if you can't shoot out of your own shield. Moving from one piece of cover to another is a trivial matter with this bullet shield, and recharging isn't overly difficult in the many missions where you're armed with sniper rifles. These missions let you score headshot after headshot against enemy artificial intelligence that isn't very bright. Or you can simply charge up to groups of enemies and empty automatic weapons into them at close range. There's another special ability where you can gain health by knifing three soldiers rapidly, one right after the other. But given that enemy soldiers drop health when they die (and it's so much easier to just shoot them), there isn't much motivation to take advantage of that particular play mechanic.

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Quick Specifications

  • Release date12/20/05
  • ESRB Mature
  • Developer Burut Software
  • Genre Action
  • Number of players 1 Player
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