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CNET editors' rating:
3.5 stars
Very good
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Product summary
SBK '07 is a good mix of simulation and arcade-style racing, and it's a welcome change of pace from the Moto GP series of racing games.
Specifications: ESRB: Everyone 10 and older; Genre: Driving; Number of players: 1-2 Players See full specs
Price range: $13.14 - $18.99
Gamespot editors' review
- Reviewed on: 05/18/2007
- Released on: 10/29/2007
The world of two-wheeled motor sports is dominated by two disciplines--the glamorous Moto GP category on one side, and the more down-to-earth Superbike World Championship on the other. Compared to the custom-built vehicles of the former, superbikes are modified versions of those that are sold all over the world. As a result, Superbikes attracts plenty of interest from bike modders and manufacturers alike, with the famous phrase "Win on Sunday, sell on Monday" referring to just how important race outcomes can be. However, this interest hasn't led to any SBK video games since EA published an official tie-in back in 2001. It's fitting, then, that the same developer is responsible for bringing the license back to the gaming world for the 2007 season--and the game not only does the sport justice, but it's also a refreshing alternative to the numerous Moto GP games on the market.
The key goal for Milestone has been to accommodate both casual race fans and simulation enthusiasts in SBK'07. When you first start playing the game you'll find it to be a highly accessible arcade racer which can easily be picked up from the first race. However, switch to the simulation mode and it develops into an incredibly realistic reproduction of the sport. Basic skills such as braking and steering become a lot more difficult, while even on the straights you'll be wrestling with the power of the bike just to keep it under control. You can alternate between the two styles or tweak individual settings to reach a compromise. For example, you can turn on braking assistance, or turn off motorbike damage if you're finding it too difficult. As the game can be played in its entirety in any way you wish, it offers a customisable level of depth from the start.
SBK'07 offers all of the game modes that we've come to expect from the genre. The main focus is on the championship mode, which presents 11 official tracks on which to practice, qualify, and race. You're given the choice to skip the prerace stages if you like, and if you're playing on the arcade mode you'll find that it's not necessary to be at the front of the starting grid. You can choose a bike and a rider from 15 teams at the start of the game, although some riders need to be unlocked by winning races. The length of races can be altered to the length of your choice, while the difficulty level has three settings, rookie, amateur, and professional. Again, arcade players shouldn't have much problem winning races at the medium level, and even the professional-level opponents don't present too much of a challenge once you've learnt the tracks. Aside from the championship mode, you can choose to play individual time trials and races, as well as the full weekend of qualifying and racing for any of the venues. The challenge mode is perhaps the most difficult part of the game, as you're disqualified for having even one wheel stray from the track when you're racing. Nonetheless, the acceleration, skidding, time trial, and chase games let you hone your driving skills and win some bonuses in the process.
On the multiplayer side, two players can jump in and play any race from the game in either the quick race or time trial modes. Most options can be tweaked in this mode, including bikes, rider, and opponent artificial intelligence, but we'd have liked to be able to change the difficulty level for individual players to make it fairer. For example, if a real fan of the game is playing a rookie friend, it would have been fun to put the former player on the simulation mode and the latter on arcade. With many recent PS2 racers featuring an online mode, it's a shame that it's missing from SBK '07. It's also a letdown that no PlayStation Portable linkup mode has been included. The PSP game may contain fewer tracks and racers than its big brother, but it would still have been cool to transfer your career to the PSP to take on the move.
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Where to buy
Hannspree Ten Kate Honda: SBK-07 Superbike World Championship (PlayStation 2):
$13.14 - $18.99
| store | price | in stock? | rating |
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$13.99 | No |
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Amazon.com
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$14.99 | Yes |
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$14.99 | No |
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$18.99 | Yes |
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Amazon.com Marketplace
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$13.14 | Yes |
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