GameSpot editors' review
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CNET editors' rating:
stars
Good
Detailed editors' rating
- Reviewed on: 12/06/2002
- Released on: 11/26/2002
- Originally published on GameSpot: Legends of Wrestling II (PlayStation 2) Review
Like its predecessor, Legends of Wrestling II features a great concept that's largely overshadowed by a number of gameplay flaws. The experience of playing as some of professional wrestling's greatest personalities--such as Hulk Hogan, Bret Hart, Andre the Giant--is made much less enjoyable than it might have been due to some sluggish controls and other issues. And while the game's original approach extends beyond its cast of characters and into its different modes of play, the actual gameplay itself simply doesn't hold up well enough to make any of these modes worthwhile.

Legends of Wrestling II lets you play as some of the greatest wrestlers of the 1970s and 1980s.
For the most part, the match types in Legends of Wrestling II aren't all that different from similarly named matches in other wrestling games. There's a one-on-one, three-way, four-way, a battle royal where up to 30 wrestlers participate (though they're not all in the ring at once), steel cage, and ladder matches. The steel cage match is set up particularly well because there's actually a door on the side of the cage that must be smashed open before any of the wrestlers can escape, but even after the door is open, wrestlers won't automatically jump off the ring apron, to the ground. Instead, you'll be forced to tap one of the face buttons repeatedly until a small meter that appears on the screen is completely drained--it works quite well and gives opponents a chance to make one last effort to prevent other wrestlers from leaving the cage. The ladder match is also a little different in that the belt is totally out of reach at the beginning of the match, even if a ladder was used. Over the course of the match, and as the wrestlers receive more damage from each other, the belt will slowly start to lower and reach a point where any wrestler can grab it by climbing the ladder.
Legends of Wrestling II also features a tournament mode where you can compete in standard, tag, or tag team title tournaments, but the game's main attraction is the career mode, which essentially functions as Legends' story mode. Basically, you'll pick a wrestler and then select one of five regions (that are separated much like the old pre-WWE wrestling organizations were in real life) to compete in. Once you've selected a region, you'll talk to the local promoter who will give you the generic "make a name for yourself "speech. The mechanics for making yourself popular in the region are pretty straightforward--in each match there's an excitement meter that fills under different circumstances. These can range from using a variety of basic moves or high-flying maneuvers to bringing the fight outside the ring and using weapons, but you can just as easily deplete the meter by performing the same move repeatedly. At the end of the match, you'll be given bonuses if you performed well, and your overall popularity in the region will increase. Of course, with more popularity in the wrestling world comes greater challenges, and as you work your way up through the ranks, small storylines will start to develop between your wrestler and some of the bigger names in that region, but you won't see any sort of WWE style story arcs--most of these conflicts are simple rivalries. It's an interesting take on the traditional story mode, but it's in dire need of stronger story elements and just better overall presentation.
Legends of Wrestling II's gameplay also gives little reason to continually play through the career option. It's not that the basic mechanics are horrible. They're pretty much the same as what's been found in dozens of wrestling games over the past few years, where different buttons correspond to different moves while in a grapple--it's just that everything feels so sluggish in Legends of Wrestling II. It takes wrestlers a split-second or so to react to any sort of single button or multiple button combination, so if you want to punch or grapple properly, you'll have to get used to the slight delay. In addition, there just aren't all that many moves in the game--you have really basic assortment of standing grappling moves, a few ground submission holds, and a special finisher. By the time you play your third or fourth match, the wrestling will start to seem stale and repetitive. The counter system from the original game also makes a reappearance in Legends of Wrestling II, and it functions by pressing a corresponding button at a certain time to properly reverse a move, and it can actually be quite fun because it requires quick reflexes.
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