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Tom Clancy's Rainbow Six Vegas user reviews (PSP)

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  • "A good game for a handheld, but lacks alot."
    on by raz177

    Pros Slightly good graphics, lock-on system, cover system, terrorist hunt, multiplayer.

    Cons No blind fire for cover system, some graphical features look terrible, a lot from the original is missing such as friendly AI, rappeling, and customizing weapons, short campaign, stupid enemy AI.

    Summary If you're like me, you kept the original Vegas in your Xbox 360, PlayStation 3, or PC for quite awhile, and maybe went on to Vegas 2. But don't buy this game just because you're a fan of the series. Tons of stuff is missing such as friendly AI aiding you through out the missions, techniques such as rappeling, and the ability to put stuff such reflex scopes and laser sights on your weapons. Instead, you pick from a small arsenal of 16 weapons, which is actually not that much when you get down to it. Note, I said 16 weapons, not 16 different weapons. For instance, you can choose from the MP5, which is one weapon, or a silenced MP5, which counts as another weapon. There are 4 pistols which also count as part of the 16. You can also choose from some "gadgets," such as frag grenades, breaching charges (which look like pancakes), and smoke grenades. You play as 2 Rainbow troops, switching back and forth Call of Duty style. There's Brian, who can be equipped with most of the weapons such as MP5s, G36Cs, or AK-47s, and Shawn, who is the sniper which you can equip with a rifle and a pistol. Each character can only hold a primary weapon, a pistol, and 2 gadgets. When it comes to the primary weapons, they all feel the same. All the automatic weapons (machine guns) do the same amount of damage and have the same amount of accuracy. Also, it doesn't matter if you use a silencer, due to the fact that the stupid AI only notices you're shooting if you shoot at them, or go within a few meters in front of them. Sometimes when playing as Shawn, you have to cover Brian as he does something, such as protects a hostage or makes his way to the top of a building. These sequences are usually a pain though, due to the fact that you can't lock on while using the scope, and it's hard to aim at you're target. You also have to keep running around to see the enemies, due to the fact that they keep standing out in the open, but behind a wall out in the open. Speaking of scopes, all weapons except the pistols have scopes, similar to ACOG scopes. When it comes to gameplay, it's much different. To take cover to have to walk towards a wall, and keep holding up until you press your back against it. There's no blind firing, and you can't use your scope while in cover. There's rarely flanking routes, and you can't pick up enemy ewapons. Since all I've done so far is complain, I'll start pointing out some pros. The graphics are kind of good for a PSP game, but the colours are bland, textures are bad in the environments, and there are no casinos. The lock-on system works by holding the L button while aiming near or on an enemy. To play terrorist hunt (or as the game calls it, "Terro Hunt"), you have to beat levels in the campaign, which is a real pain. Imaging going through a bunch of levels, just to discover you've unlocked them to play in "Terro Hunt." The multiplayer is fun, with 2-4 players online and off. All in all, Rainbow Sic Vegas has a decent campaign, a fun multiplayer, and good gameplay for a handheld, but is missing a lot from the original Vegas and has it's share of problems.

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Back to CNET's review of the Tom Clancy's Rainbow Six Vegas (PSP)
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Quick Specifications

  • Release date06/12/07
  • ESRB Teen
  • Developer Ubisoft Montreal
  • Genre Action
  • Elements Action - first person tactical shooter
  • Context Realistic
  • Number of players 1-4 Players
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