The 3.2-megapixel camera takes pictures in six resolutions, from 2,048x1,536 pixels down to 160x120 pixels, and three quality settings. For editing options you'll find three color effects, a self-timer, a digital zoom, and brightness and white balance controls. The dual LED flash is bright and you can choose an automatic setting.
Photo quality was quite decent. Colors were bright--almost a bit too bright and there was little image noise except around the edges. The flash was enough to enlighten dim settings. When you're finished shooting, you can get photos off the phone using a number of methods, and you can store them directly on the Supernova's 64MB of internal memory. That's a healthy amount of storage, but you can use a memory card as large as 2GB if you need more room.
The camcorder records in four resolutions at 15 frames per second. You can mute the sound and select a similar set of editing options. The default recording length is 14 seconds, but you can shoot for longer in standard mode. The Supernova supports a TV-out option, though considering the average VGA quality we're not sure why you would want to watch cell phone videos on a standard TV set.
Music fans will appreciate the Supernova's MP3 player, which is similar to the players on Nokia's Xpress Music phones. The interface is nothing special, but the controls are simple and intuitive, and the player supports album art. Features include an equalizer, shuffle and repeats modes, stereo widening, and an airplane mode for listening to tunes while you fly. What's more, you can create playlists and listen to your tunes via Bluetooth. The player supports MP3, MP4, AAC, AAC+, and WMA files, and you can use tracks as ringtones. Getting music on the phone is easy through Bluetooth, a USB cable, or the memory card. The Supernova also offers an FM radio. The sound quality for both features was about average--we suggest using a headset for optimal results.
You can personalize the Supernova with a selection of message tones, wallpaper, animations, and screensavers. You can even compose your own wallpaper using the color palette from a photo of your choice. The Supernova's display will flash when you get a call, but you can turn the functionality off. If you'd like more options, the handset comes with an Opera browser and a standard WAP browser with access to Nokia.mobi. The Supernova comes with four Java games: Golf Tour, Seaweeper, Snake II, and Sudoku.
We tested the quad-band (GSM 850/900/1800/1900; EDGE) Nokia 7610 Supernova world phone in San Francisco using AT&T service. Call quality was quite good on the whole. Conversations were clear, the signal was strong, and static and interference were at a minimum. Callers' voices sounded relatively natural, though some voices were a tad breathy at times. On the downside, the volume was rather low; we had trouble hearing in noisy places.
On their end, callers said that we sounded quite good with a few not even knowing that we were on a cell phone. A few callers reported the low volume level and others said they heard a lot of background noise during calls. But even with those issues most of our friends said they were satisfied with the call quality. We had decent luck when calling automated systems, though we experienced the best results when calling from a quiet place. Speakerphone calls are fine, though you need to be close to the phone. Bluetooth calls were satisfactory, though quality can vary by headset.
The Supernova has a rated battery life of 5.4 hours talk time and 12.5 days standby time. It has a tested talk time of 5 hours and 42 minutes. According to FCC radiation tests, the Supernova has a digital SAR of 0.81 watts per kilogram.
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