GameSpot editors' review
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CNET editors' rating:
stars
Good
Detailed editors' rating
- Reviewed on: 01/31/2007
- Released on: 01/29/2007
- Originally published on GameSpot: Comix Zone (Wii) Review
By the time Comix Zone hit the Genesis in 1995, Sega's 16-bit, blast-processing console was a lame duck. Sega had done a thorough job of fracturing its own user base with the earlier releases of the Sega CD and 32X add-ons. Also, the whole system was about to be rendered obsolete by the Sega Saturn and Sony PlayStation anyway. On top of being on the wrong console at the wrong time, Comix Zone was a simple 2D beat-'em-up, a genre that had been pretty much beaten to death by 1995. In retrospect, the game's attitude is admittedly corny in a 1995 Tank Girl-The Crow-Cool World kind of way. What redeems Comix Zone today is its execution of the stuck-in-a-comic-book concept, which still makes it distinctly different from any other beat-'em-ups out there.

Fun fact: Sketch Turner went on to pencil several successful comic books for Image Comics.
In the game's opening moments, you're introduced to comic book artist and ponytail enthusiast Sketch Turner. Sketch, during a freak lightning storm, finds himself trapped inside his own comic, while the mustachioed, monocle-wearing villain from his comic book pulls the strings from the real world. Hailed inside his own comic as "the chosen one," Sketch has to fight his way through panel after panel of mutants, monsters, and other ne'er-do-wells. Though you can use such items as knives, explosives, health potions, and your helpful pet rat, Comix Zone is a traditional beat-'em-up in content. You'll walk into an area, punch and kick some villains, and then move on to the next area. You've got a single attack button, though you can mix things up by using the D pad and throwing in the occasional jump. It's kind of a pain to play because you get only one life bar for the duration of the game's six levels, and even the simple act of punching stuff can whittle away at your health. It's not a long game, but it doesn't allow for many mistakes and can take a while to get all the way through.
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