Dewy is, for all intents and purposes, a drop of water with a smiley face. Though he's got a pair of legs, they're mostly useless, so to get most places, he has to roll there. The basic control scheme in Dewy's Adventure is reminiscent of games like Mercury Meltdown Revolution or Super Monkey Ball: Banana Blitz, in that you'll tilt the Wii Remote to tilt the world itself, and Dewy will go wherever gravity tells him. Dewy can jump, and being made out of water, he's affected by changes in temperature, which you can adjust by pressing up or down on the D pad. When it's cold, Dewy transforms into a diamond-shaped chunk of ice that is able to perform some simple lock-on attacks. When it's hot, Dewy transforms into a cloud that can shoot a bolt of lightning at nearby enemies. The world is equally affected by the temperature, and much of the game's simple puzzle-solving revolves around how Dewy and different elements in his environment react to these weather changes. Some of these are intuitive, such as turning bodies of water that are deadly at room temperature into icy walkways, though there are plenty that require some fooling around first.

Control and camera problems make obstacles like this a nightmare.
The game is very patient at first, introducing these various concepts one at a time, and though the means become more complicated and challenging as you progress, the overall objective of simply making your way from one end of a level to another, rescuing Eaus and battling Don Hedron's minions along the way, remains consistent throughout. There are some big boss fights as well, which can be some of the game's most challenging sequences, as well as some of the best uses of the whole temperature system. Challenge can quickly give way to frustration in Dewy's Adventure, though, due in large part to the game's motion controls, which often can't keep up with the game's more intricate, detail-oriented level designs. Especially maddening is how inconsistent the controls can feel. A slight twist to the right might send you careening out of control at one point, while no amount of tilting will get you over a slight bump at another. The inability to adjust the camera can make navigating certain areas more difficult than need by, and collision detection problems exacerbate things further, especially when dealing with objects in the environment that are also in motion.
The game's unapologetically sugary presentation will likely scare off older players, while the inconsistent controls make the game more exasperating than younger players will likely tolerate. It leaves us unsure of who, exactly, Dewy's Adventure is meant for.
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