GameSpot editors' review
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CNET editors' rating:
stars
Good
Detailed editors' rating
- Reviewed on: 12/14/2007
- Released on: 12/10/2007
- Originally published on GameSpot: Ghosts 'n Goblins (Wii) Review
Many people consider Ghosts 'n Goblins an all-time classic in the 2D action genre. An equal number of people consider it a simplistic, ball-busting torture device that's best left buried in the past. Both groups are right, and now that the Nintendo Entertainment System's version is available in the Virtual Console shop, you can spend 500 Wii points to find out which camp you belong in.
Ghosts 'n Goblins is a run-and-gun shoot-'em-up with a horror atmosphere. You play a knight named Arthur who has set out to retrieve his kidnapped bride from the clutches of Satan's palace. To do that, you have to run, jump, climb, and shoot your way through six ghastly environments populated with ugly monsters--twice. Your main weapon is a throwing lance, but you can pick up knives, axes, and flaming torches along the way. Zombies, ghosts, and hungry birds are your most common enemy, though you'll also have to contend with some mad tricky jump sequences and the bosses waiting at the end of each level.

Six levels of superchallenging, zombie-killing action await you.
Back in the day, Capcom lured arcadegoers and NES owners alike to Ghouls 'n Ghosts with its stylish graphics and unsettling music. Even today, watching Arthur throw lances at those scowling 8-bit pig monsters will give you the urge to pick up the controller. However, if you do pick up the controller, you'll fall into the same trap everyone else did 20 years ago: This game is sadistically difficult.
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