Version: 2008
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Mario Super Sluggers (Wii)

Page 2

The single-player challenge mode was one of the strengths of Mario Superstar Baseball, and in it you traveled from stadium to stadium playing baseball games and recruiting new players by completing certain in-game challenges. This mode has been reworked for Mario Super Sluggers. Where previously you would go to Mario Stadium and play the plumber and his team a few times, you now go to the Mario Stadium area and wander around a bit. You'll startle balled-up Nokis, wake up Monty Mole, defeat a few Magikoopas, and break a Pianta out of a barrel. Different team captains have different abilities, each of which must be brought to bear in each area. To vanquish foes and convince locals to join your team, you'll have to complete short baseball challenges like "throw different pitches" and "get a double play." Separated from actual baseball games, these challenges become much shorter and much easier to accomplish, not to mention easier on your elbow.

Whether or not you'll like the challenge mode really depends on your perspective. Folks looking for some light, baseball-themed Mario fun will probably enjoy it. The minigames sprinkled throughout play like goofy tests of your baseball skills, and a few remote-twisting puzzles add some extra variety. Pretty much every iconic Mario character you can think of is in here, quipping and griping as they are wont to do, and winning them all over to your side will require a substantial amount of adventuring. However, if you're in the market for more actual baseball action, then challenge mode just won't fit the bill. Along with the aforementioned omissions, the quest to earn each character a star rating by completing a number of diverse challenges is no more, replaced by just one condition: Play on a team that beats Bowser.

Mario Super Sluggersscreenshot
You can pitch again almost instantly after your catcher receives the ball, making it possible to bamboozle the batter with super-rapid pitches. Weird!

One strike against Mario Super Sluggers is that the production values aren't noticeably better than those of Mario Superstar Baseball. Attention has been paid to the character models, but everything else feels neglected. Many stadiums have wacky obstacles in the outfield, but none of them are as lush, intricate, and well designed as the GameCube's Peach Garden. Activating your star power while pitching or hitting triggers a short power-up cinematic, but it's never anything more than some bland red and orange flourishes. Particularly onerous is the single-player behind-the-mound pitching camera that makes it very difficult to tell where your pitch is when it crosses the tiny plate in the distance. People who didn't play Mario Superstar Baseball may be more forgiving, but the whole presentation has a fuzzy, unpleasant, phoned-it-in feel.

Despite its many shortcomings, Mario Super Sluggers is good enough to offer some solid entertainment to the right gamers. Collect-'em-all Mariophiles will dig the new challenge mode, and Wii party hosts will enjoy playing frantic multiplayer games. More serious baseballers will find satisfaction in facing off against one another, but will find the rest of the package wanting. While there's certainly fun to be had, it's a shame Super Sluggers couldn't find that balance between accessibility and complexity that has made past Mario sports games so successful.

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Where to buy

Mario Super Sluggers (Wii): $46.99 - $48.99
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Amazon.com
$46.99 Yes 5.0 star rating
Deep Discount.com
$48.99 Yes 5.0 star rating

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Price range: $46.99 - $48.99
Amazon.com $46.99
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Mario Super Sluggers (Wii)