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Rayman Raving Rabbids (Wii)

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More than just Mario Party with a different mascot, Rayman Raving Rabbids makes great use of the Wii technology to create a bizarrely enjoyable minigame collection.

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One style of game that seems like it won't be underrepresented on the Wii is the party game, if the Wii's launch lineup is any indication. In Rayman Raving Rabbids, Ubisoft has taken its popular Rayman platformer franchise and turned it into a party game. There is a major single-player component to Raving Rabbids; however, this single-player game doesn't use any of the traditional Rayman gameplay. The entire package consists of different minigames, with many layered throughout the single-player game and also built out into multiplayer. Fortunately, this structure works just fine. The bulk of the game's 70-odd minigames are clever and inventive uses of the Wii's motion-sensing technology, and the game's completely off-the-wall slapstick humor stays fresh and funny all the way through. It could have used more in the way of multiplayer support, but that quibble aside, you'll find plenty of amusement in Raving Rabbids.

Rayman Raving Rabbidsscreenshot
It might have Rayman in the title, but the real stars of the show are the adorably bizarre raving rabbids.

When Raving Rabbids opens, Rayman is having a picnic with some of his globox pals. Suddenly, the happy picnic is interrupted by a violent rumbling. This turns out to be the tunneling of several rabbids--vacant, buck-toothed bunny creatures that apparently want to take over the world. Rayman and the globoxes are kidnapped, and Rayman is forced to entertain the masses of rabbids by performing in gladiatorial combat. Of course, gladiatorial combat in this case means playing a variety of silly, utterly random minigames for hours on end.

The premise is a flimsy one, but it's a good-enough way to get you into those dastardly minigames. Every single minigame in Raving Rabbids takes advantage of the Wii's motion-sensing technology in some way or another. Trying to list them all would be an exercise in excess. To toss out a few completely insane examples, one game tasks you to use the remote to draw over an outlined image on the screen, which then creates some kind of food for a hungry rabbid, like a can of sardines, or perhaps a baseball; another is basically a game of whack-a-mole, where several rabbids sit inside multiple bathroom stalls, and you have to repeatedly move the remote pointer back and forth across the screen, shaking the Nunchuk to close the doors as they pop open; yet another is a Dance Dance Revolution-style musical sequence where you use the remote and Nunchuk as drum sticks to hit in time as various dancing bunnies dance onto the stage and hit timed markers; and another still is a hammer-throw minigame where you spin the remote around, while onscreen, Rayman violently spins a cow--not a hammer--around and around, attempting to time the release to hit the playing field and gain as much distance as possible.

Suffice it to say, there's a lot of variety to Raving Rabbids' gameplay. Most of these games are short and designed for bite-size chunks of action, and that's largely to the game's credit, since some of the games require more strenuous use of the controller than others. Of course, not every game in the bunch is a winner. Some are arguably too short to be much fun, and others don't use the remote in a particularly precise or intuitive way. These are more aberration than the norm, though, and the majority of the games are at least amusing, if not hilarious.

Rayman Raving Rabbidsscreenshot
The dancing minigames are some of the best fun you'll have in the game, due in no small part to the totally insane soundtrack.

And that seems to be more the focus of Raving Rabbids. As generally fun as the motion controls are, the comedy of the game is what sells it. The rabbids themselves are almost exclusively responsible for this, as they are, without a doubt, hysterical. They're adorably designed, with their dumb stares, high-pitched shrieks, and a penchant for taking comedic bumps. For some reason, they're totally obsessed with plungers and will often use them as a weapon against you. The best parts of the game, both from a gameplay perspective and a comedy perspective, are the first-person rail-shooting missions that take more than a few cues from on-rails light gun games like The House of the Dead and Time Crisis. Each stage is themed after one thing or another, like an Old West ghost town, or a creepy cemetery, and the bunnies often take after these scenes, coming after you with cowboy hats and plunger six-shooters, for example. Or, sometimes, the bunnies just go in totally random directions, like the Splinter Cell-styled bunnies that sneak around, wearing Sam Fisher's token night-vision goggles. All the while, you're guiding an aiming reticle with the remote and firing off plungers at advancing rabbids. You can even grab hold of them if they get too close to you and fling them back at their bunny brethren. These sequences are a great bit of fun, even if they do repeat a few of the same gags a few too many times.

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Rayman Raving Rabbids (Wii): $11.25 - $16.32
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Price range: $11.25 - $16.32
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Reviews from around the WebPowered by alaTest

  • alaTest.com

    Editors' rating: 87

    Summary: alaTest has collected and analyzed 476 reviews of Rayman Raving Rabbids from international magazines and websites. Experts rate this product 74/100 and users 83/100. Comparing these reviews to 663664 other Video Games reviews gives this product an overall alaScore™ 88/100 = Very Good.

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  • gamesdog.co.uk

    Editors' rating: 80

    Summary: If you like pure enjoyment, then you can't go wrong picking this up. Don't go expecting too much in the way of depth though

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  • macworld.co.uk

    Editors' rating: 60

    Summary: When the Nintendo Wii first debuted, Ubisoft's Rayman Raving Rabbids turned into something of a sleeper hit. The game featured the popular platform action game star Rayman in a sequence of mini-games that emphasized the Wii's novel control system.

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  • tech2.com

    Editors' rating: 60

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  • gamerevolution.com

    Editors' rating: 50

    Summary: In other words, this game should be priced down…and it isn't. Fifty bucks for what is essentially a game you played last year (and most likely have been playing in one form or another for the last four years) is simply too much, especially when, after ...

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  • itp.net

    Editors' rating: 80

    Summary: A blast to play but sadly - like all good things - it comes to an end way too quickly.

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Rayman Raving Rabbids (Wii)