When Rhythm Heaven was first launched, it opened up a Pandora's box of musical minigame mania that tipped the weirdness scale with its goofy rhythm challenges and cartoony antics. Tapping out complex rhythms while harvesting beets in the garden or juggling scientific beakers filled with dangerous substances offered some refreshingly oddball ways to get your groove on, and for the series' console debut, Rhythm Heaven Fever brings even more creative craziness to the table. It's easily as bizarre as its portable predecessors, and it's just as challenging. But the ever-rotating array of charming activities keeps the sometimes frustrating difficulty curve at bay long enough for the addictive gameplay and infectious tunes to take hold.
6349956Moby only wishes he could create a remix this infectious.None
Offering up an all-new mix of button-tapping, laugh-inducing minigames, Fever deviates little from Rhythm Heaven's basic formula. Each of the 50-plus unlockable activities has its own little musical ditty and unique art style that set it apart from the rest, making every game a different experience. Seeing what wackiness will be thrown at you next is a big part of Fever's humorous appeal, but the endearing presentation is more than mere window dressing, and the onscreen action in every silly scene matches up perfectly with the beat of the music. You press buttons in specific rhythmic patterns along to the audio and visual cues laid down by the game's vibrant characters. Whether you're screwing in robot heads on an assembly line, using a samurai sword to cleave ghosts spewing from a haunted house, or flexing your manly lucha libre muscles for a horde of paparazzi, the clever connection between each unusual setting andits special twist on the rhythm gameplay is simply delightful. All of the music tracks are a distinct, catchy mix of mostly instrumental Japanese pop, rock, 8-bit, and hip-hop grooves that really complement the quirky presentation.
Fever's ultrasimple two-button control scheme seems a little too basic at first because each minigame only uses the A button alone or the A and B buttons together. But as stages quickly get harder and you're expected to memorize more complicated multipart rhythm patterns and faster beats, the simplicity in controls is welcome. They give a tighter, quicker reaction time than when you used the stylus to tap or flick in the original Rhythm Heaven. While the snappy rhythm gameplay is accessible and easy to pick up, mastering it is a different story.