GameSpot editors' review
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CNET editors' rating:
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Excellent
Detailed editors' rating
- Reviewed on: 02/06/2007
- Released on: 02/05/2007
- Originally published on GameSpot: Super Mario World (Wii) Review
There are no fewer than four Mario adventures that could easily be listed within the lexicon of the greatest games ever made, and Super Mario World for the Super Nintendo Entertainment System could very easily be considered the best of the best. Much the way that Super Mario Bros. for the NES signaled Nintendo's arrival in the home console market, Super Mario World helped define the 16-bit era, transforming the classic Mario formula into something bigger, brighter, and better. Now Super Mario World is on the Virtual Console for the standard SNES price of 800 Wii points ($8), and if you haven't experienced this game in the past, there's no time like the present to start.

As SNES games go, they don't get much better than Super Mario World.
Like the Mario games before it, Super Mario World is a side-scrolling platformer that follows the age-old formula of Mario hopping and bopping his way around a series of worlds to get to the evil Bowser and the kidnapped princess. Much as Super Mario Bros. 3 did, SMW includes a world map to travel around freely. Any beaten stage can be played through again later, which is handy since many of the game's levels include hidden exits, which often unlock secret levels. SMW also introduced the world to Yoshi, the friendly dinosaur who can swallow enemies whole, spit fire, shells, and dust clouds, or even fly, depending on what color turtle shell he swallows. Mario can fly too, thanks to the help of a special cape that lets him glide for significant distances once he gets some air, and he can even do some ill dive-bomb attacks.
The thing that really makes Super Mario World stand out, though, is just how incredibly well crafted an adventure it is. Nothing about the game feels out of place or superfluous, and even though it's not a long game by today's standards, there's so much wacky hidden stuff to dig through that it's hard to imagine anyone just blowing through the game without going back to find everything. The level designs are among some of the best and most challenging the series has ever put forth, and even if you've already found all the hidden stuff, it's still fun to just go back and play through them time and time again.
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