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Battlefield 2: Modern Combat (Xbox 360)

Product summary

Underneath its shiny new coat of paint, Modern Combat for the Xbox 360 is still basically the same, solid team-based shooter that was released last year on the Xbox and PlayStation 2.

Specifications: ESRB: Teen; Genre: Action; Elements: Action - first person tactical shooter; See full specs

Price range: $30.00

Gamespot editors' review

  • Reviewed on: 04/07/2006
  • Released on: 04/11/2006

It seems a little strange that Battlefield 2: Modern Combat should have the "2" in the title, given that this is the first Battlefield game to make an appearance on consoles. The game also, unfortunately, bears little resemblance to its superb namesake on the PC. While Modern Combat does offer some amount of charm with its highly produced interludes and its slick unit-switching mechanism, ultimately this multiplayer-focused military shooter falls short of its promise with design flaws in its campaign and clunky vehicle handling. The obvious graphical enhancements for the Xbox 360 do add something to the overall package, though.

The presentation is where Modern Combat has received the greatest attention in its transition from the PlayStation 2 and the Xbox to the Xbox 360. Character models and vehicles exhibit a great amount of detail, with full shadows and much sharper texturing all around. Other nice details include persistent bullet-hole decals and spent cartridges. If you man a stationary machine gun for a while, you can look down and see quite a pile of brass building up at your feet. The environments can look a little sterile at times, though, and many of the buildings on a single-player map still can't be explored. However, vehicle explosions are much more satisfying now, with fire and smoke effects, as well as large chunks of metal that break off and disappear later via secondary explosions. The weapon sounds seem about the same as the other versions of Modern Combat, which is to say, decent but not totally remarkable. There is quite a bit of radio chatter during battle, too, but it still tends to get very repetitive, and the voice acting for the Chinese side might be a shade offensive, as most of it is delivered in English with a thick, Charlie Chan-style accent.

The plot base of Battlefield 2: Modern Combat is something out of your standard, Clancy-esque techno-thriller. Unrest in the Soviet state of Kazakhstan has sent a US-led, UN peacekeeping force to the region in order to promote stability. However, the Chinese are a little nervous by this show of force, and they have sent their own forces into the region in order to maintain their own territorial interests. You'll switch back and forth between controlling the Americans and Chinese throughout the game's 20-mission campaign. What's neat about the campaign structure is that between missions you'll be treated to some fake news broadcasts from media outlets on both sides of the war. It's rather amusing to see two conflicting accounts of the same battles that you've just fought, which provokes the idea that nobody ever tells the whole truth in a wartime situation. The campaign missions themselves are pretty varied, even if certain maps and areas get recycled a bit. You'll drive tanks to capture and defend bases, fly out to investigate and destroy enemy cargo ships, and fight in and around an oil platform, among other things. The maps in the game are of a decent size and definitely give enough space to fight large-scale, combined-arms battles. The missions don't take too long and aren't very difficult to beat, but beating them with a high rating can be hard. The game encourages you to replay missions for rank, and earning a higher rank gets you new weapons for the various classes in the game, as well as upgrades, such as a larger ammo capacity, to existing weapons.

The biggest problem with the missions in Battlefield 2: Modern Combat is that they feel too canned and contrived, which doesn't fit the series. At least the spawning issue that plagued the other versions of the game seems to have been addressed somewhat in this version of the game. Instead of enemies popping out of nowhere, you'll often see them approach by boat, helicopter, or some other vehicle. But at times, they still do pop in from thin air, which makes it somewhat difficult to measure the flow of a mission. The more difficult missions in the campaign often require you to memorize the sequence of scripted events, which will help you get the jump on the enemy. There's little in the way of tactics or counter-strategies that you need to know, aside from choosing appropriate unit counters for a given threat. The friendly artificial intelligence can also be frustrating at times--they never seem to take the lead in a battle, as they usually follow you very slowly and there's no way to direct them anywhere. Also, they're not very effective at helping you out and tend to waste a lot of ammo, which is a problem when you're switching back and forth between allies.

Despite those concerns, the core gameplay in Modern Combat is still pretty good and offers its own unique flavor, due in part to the ability to switch between any friendly unit on the fly. The battles you fight are mostly combined-arms affairs, so you'll have a chance to drive and ride wheeled vehicles, tanks, attack helicopters, and attack boats, among other things. If you want to switch to another unit, simply aim at that soldier or vehicle, press a button to warp across the battlefield, and then take control. This design conceit serves a few purposes. The most obvious one is that it's the fastest way to "transport" yourself across the map to a hot spot that needs your attention. Another use for it is to put yourself in control of the right unit for the job at hand. You may be playing as a regular assault trooper as you hose down infantry, when a tank all of a sudden pops up on the horizon. Using Modern Combat's hot-swapping feature, you can warp yourself into the body of an RPG-wielding engineer, or one of your own tanks, to take on the new threat. The hot swapping is the most fun aspect of the game, and the one that gives Modern Combat its unique style, although it's worth noting that the zooming look of the hot-swap function gets old fast and can be disorienting.

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