As bipedal mammals, humans have a leg up on their animal counterparts when it comes to performing martial arts moves. It's a small miracle that a rotund panda would be able to punch and kick with the deadly grace of a kung fu master, and putting yourself in the shoes of such a nonathletic creature might be difficult to imagine. For all its failings, Kung Fu Panda 2 does a fine job of making you appreciate how difficult it would be to learn the combative arts if you're excessively clumsy. This tedious movie tie-in uses the power of the Kinect to transform ordinary you into a furry martial arts expert, which means every punch you throw in real life is translated in the game. Or at least that's how things are supposed to work. In practice, there's a noticeable delay from when you swing your fist in your living room to when Po responds onscreen, and that imprecision saps away your connection to this shallow fighter. But even if the controls functioned well, the other pieces are so underdeveloped and boring that they smothering any semblance of fun in Kung Fu Panda 2.
6315328Even real pandas are better fighters.None
Po proved his worth as a warrior in the action-packed conclusion to the first film, but once you climb the mountain, you can't just sit on the peak basking in your success. In the beginning of this adventure, Po's never-quite-peaceful village falls under attack by an evil group of crocodile mercenaries, and he needs to clear out those mouth-breathing reptiles before they cause the populace harm. The story is different from the accompanying movie, though it still captures the lovable charm and clever hijinks of the colorful franchise. It's mildly interesting, and it makes up a huge chunk of your experience. Cutscenes take up roughly half of the total length of the overall adventure, which is a kind way of shielding you from the painful action sequences and allows you to actually enjoy some of your time with this woeful game.
Unfortunately, you do need to play at some point, and that's when things become aggravating. Kung Fu Panda 2 is a one-on-one fighter that pits Po against a crew of motley warriors. Although punches, kicks, and dodges make their way into your duels, the fires of spontaneity have been drenched by buckets of boredom. Fights are broken down into offensive and defensive sequences, and you have to follow onscreen prompts to dole out punishment or avoid your enemy's angry lunges. For instance, when you stun your foe with a punch, you may need to jump kick to continue the combo. But if you try to throw a double punch instead, the game won't register your action. And if you don't perform a jump kick in time, the enemy recovers and you miss your chance to hurt him. It's incredibly boring following directions instead of attacking and dodging with the freedom of a real fighter. Kung Fu Panda 2 is essentially a turn-based fighting game, and it quickly becomes tiring as you dutifully perform the same few moves without any creativity to enliven things.
Po isn't ashamed of attacking someone when their back is turned.