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Eets: Chowdown (Xbox 360)

Eets: Chowdown (Xbox 360)

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GameSpot editors' review

Eets: Chowdown was originally released on the PC early last year as simply Eets, and now Klei Entertainment has ported the playfully peculiar 2D puzzle platformer to Xbox Live Arcade. The gameplay is heavily inspired by Lemmings in the sense that you don't have direct control of your character, but you can influence its path and behavior by placing different objects in the environment. It's an easy game to pick up, but the cartoonishly warped art style belies a hearty challenge as you get further into the game. The levels certainly get more complicated as you advance through the seven different worlds of Eets: Chowdown, but the action remains consistent throughout the game.

There are 120 levels in Eets: Chowdown, and the underlying goal in all of them is the same: Get Eets?a diminutive, white-skinned marshmallow monster?from its starting point to a glowing puzzle piece that's usually in a hard to reach place. Because you can't move Eets around directly, you'll have to rely on a predetermined loadout of odd devices. While there are big, blue, ill-tempered whales or trampolines with eyeballs that you can use to launch Eets across the screen, affecting Eets' mood is often as essential as its location. Eets' mood, which can be sad, happy, or angry, will determine whether it'll turn away, jump a short distance, or jump a long distance when it reaches a ledge. But you can use color-coded mood marshmallows or clouds that pump out chocolate chips to change its mood.

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Eets: Chowdown (Xbox 360)