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Fight Night Round 3 (Xbox 360)

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4.0 stars 3 user reviews
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  • "Amazing step up for the boxing genre! Still needs some work though"
    4.0 stars
    on by AirJay78

    Pros: Graphically amazing! Individual boxing styles is truly innovative!!!

    Cons: AI, cuts and bruizes, stamina levels, and slow motion haymakers need improvement!

    Summary: First off, I don't want to beat up the game so fast but let me start off with what is wrong with it.

    AI:
    This wasn't such a big issue for me considering that me and probably most people who play this, mostly play it for the online portion. Nonetheless, the AI quality needs work. They only respond to that you throw at them and they tend to do the same moves over and over again sort of robotically. Also, if your good at shooting the 1 punch KO, you can knocking people how almost instantly as soon as the bell rings. 4 or 5 KOs in a row and your oppponent is out! Makes for a boring and unrealistic way to play.

    CUTS and BRUIZES:
    Very poorly done in this game! You almost never get swelling in this game! PS3's port did fix some of this issue a bit but for 360, you will almost never see a bruize. Cuts are also in the exact same places and look exactly the same every time. In fact, on each side of your face, theres only 2 types of cuts you can get and it always looks the same.The one diaginal on your cheek and the one right above your eye.

    STAMINA:
    Stamina levels definitely needs to be worked on as well. I find that when I am conserving energy and my opponent is whaling away, after the 6th or 7th round, he still manages to have more strength than me. Huge flaw! Now... the stamina levels do work! Your punches can get slightly weaker and bounce off the other guys punch easier, however, the in between rounds rests are so reenergizing that you end up back with the same energy as before. So the stamina needs to be bumped up quite a bit so prevent the whaling away that makes it a boxing game that starts to lean toward unskilled arcady style of play... which I know EA was not aiming toward!

    HAYMAKERS:
    Big disaster! They apparenty tried to fix FN's first problems by making a completely new problem! First off, a 100% always on the mark 1 punch KO is stupid! Second, no power haymaker is throwin in such slow motion in real life! Its almost unusable in the same unless your fighting someone that is a total newb. An idea to fix the problem was to keep the haymakers how they were in the last FN, and then increase the stamina punishment for parries and missed punches! But EA dropped the ball once again!

    Overall:
    Anyhow, those are my technical problems with this game considering that I am such a huge fight fan, former boxer myself. Is game is still downright fun to play and graphically amazing to see! I still rate it an 8 for the visuals and also for the fact that for the average person, this game will satisfy! Its a good game, but if those problems I mentioned above were fixed, this title would be platinum in my book!

    One small note! Gamer records need to be hidden. I have a huge win percentage and find myself in a situation where it is EXTREMELY difficult to find opponents who will play me. I don't think they were able to anticipate this problem in developement but even people who have the same record as me, still duck out of every match. Sometimes it takes up to 30 minutes just to find an opponent that isnt scared of your record which is pretty sad!

    Spectator mode would of been a super plus too!

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Back to CNET's review of the Fight Night Round 3 (Xbox 360)
ie8 fix

Quick Specifications

  • Release date02/20/06
  • ESRB Teen
  • Developer EA Chicago
  • Genre Sports
  • Elements Sports - boxing
  • Context Realistic
  • Number of players 1-2 Players
ie8 fix
ie8 fix