"The "Master" is back for more"4.5 starson by feldmandigital
Pros: Outstanding 3D worlds and Animation, Quick-to-learn Controls, Good Closing Storyline, Forge Mode & Theater, Online Matchmaking
Cons: No "rewind" option on Theater, What's Next?, Glitchy at-times, Online players can be awkward
Summary: I've played the first two and loved them. Once I heard about the third installment, I was excited like any other Halo series fan. The first thing I did was to play the forge mode. Being able to alter the level's item/scenery setup is an awesome feature. The theater mode is another outstanding feature for machinima makers. The only problem many noticed was the 'rewind" problem, but overtime you will begin to tolerate it.
Then came campaign, which I only tried on Normal difficulty. It wasn't too bad. The storyline was fair and the conclusion lefted me saying "what's coming up next?". Of course, the legendary mode is much harder than the other modes and requires other players to come in and help out with the enemy brutes.
Last but maybe least was the online. At first I loved it. It was fun playing others online in random matched. But overtime, I grew bored of the constant same levels and objectives. Yes, I do like the whole ranking idea... but I feel that it gets to people and makes them gain harsh attitudes when playing lower ranked players. I began to play only my friends and maybe a few others online, but once again overtime I grew bored and slowly turned away from Halo. I'm not saying its a bad game, I just think (FOR ME) it grew into bad habit and slowly faded. However, the single aspect I loved about this game was the constant "***" glitches that happened in laggy games. I guess I can say the game gave me plently of laughs. Thanks for the humor Bungie...