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Product summary
Jewel Quest sticks a little too close to the Bejeweled formula for its own good, but it does require you to master a different set of strategies.
Specifications: ESRB: Everyone; Genre: Puzzle; Number of players: 1 Player See full specs
Gamespot editors' review
- Reviewed on: 03/16/2006
- Updated on:05/17/2006
- Released on: 03/08/2006
Jewel Quest is a Bejeweled-style puzzle game that asks you to swap tiles on a playfield in order to form rows or columns of three or more of the same type of tile. The difference from Bejeweled is that the playfields take on different shapes, and also you must make a match on every tile in the level in order to move on. These differences do set it apart from Bejeweled and require you to think about different types of strategies to make matches happen in different spots.
You'll also be racing against a clock. You get points for each match you make and bonus points for the time remaining on the clock when you complete a level. Those points eventually grant you extra lives, which come in handy, because the game's playfields get more and more complicated as you play. Your level scores also get posted to various online leaderboards. The game wraps its puzzles in an Indiana Jones-like archaeology theme, with diary rants about gems and puzzles appearing between each level. Overall, the game looks good for a puzzle game. The different tiles are nicely detailed and fit with the "dig" theme. The music in the game gets somewhat repetitive, but there are at least a few different appropriately ominous-sounding themes.
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