Of course, Kameo also features some full-on action levels, kind of like the one at the very beginning of the game. These combat-intensive sequences often force you to finish off groups of trolls and troll sympathizers before you can proceed to the next area. And since combat in Kameo is dynamic and fun, that's quite all right. As you gain access to more and more creature forms, the ways in which you can beat up large numbers of trolls becomes decidedly varied. No matter whether you're scorching them with the burning breath of Ash the dragon, impaling them and using them as projectiles thanks to the brawny Chilla, or pelting them with the stony bits comprising Rubble, chances are you'll have a consistently good time battling Kameo's foes.
On top of that, the action sequences tend to culminate in combat against a big, nasty boss opponent of some sort. Beating these is trickier than it is difficult, but the bosses themselves are so neat to see in action, and the music tends to be so frantic, that these fights serve as some of the best parts of the game. In all, the action sequences of Kameo make up more than half the game, but the other types of gameplay surrounding them meld together seamlessly, making for an adventure that feels refreshingly diverse. You're never stuck doing the same type of thing for more than a few minutes at a time before the game pushes you on to the next in a series of entertaining sequences.

The downside of Kameo's well-designed hint system is that you can blow through the game rather quickly.
Sadly, the adventure is over too soon--after maybe just eight-or-so hours of gameplay. There's some more for you to see and do after you've finished the main quest, but the main quest feels like it really could have benefited from at least a couple more action levels, since you really don't get much chance to use all the creature forms to their fullest potentials. By the time you've got all 10 forms, or most of them, the gameplay potential is really tremendous, since you're free to switch forms at any time--and it's easy to do so. The game comes up with some really inventive ways for you to combine the various creatures' abilities, but you'll probably be left wishing for more. On the bright side, Kameo certainly doesn't overstay its welcome, as you'll probably be enjoying playing around with all your various creature forms right up until the end. What helps is that you can pick up special fruit during the course of your journey, which lets you upgrade your forms with new or stronger abilities. Most of these extra powers really aren't vital, but getting to pick and choose from upgrades for all your favorite creature forms helps give the game more depth.
There's a two-player split-screen cooperative mode in Kameo, but it's not substantial. It simply plops two players instead of one into the game's various action sequences, without so much as bothering to distinguish between who's who (you're both Kameo-- same outfit and everything). These levels were clearly designed with the solo adventure primarily in mind, so they don't present any significant challenges suitable for two players. And most of the entertainment they do provide comes from the inherent novelty of playing the game with a friend. Besides, since the co-op missions must first be unlocked in the solo adventure, this means at least one of the two players will already know the given level from top to bottom. If one player lags behind the other, he or she automatically warps farther ahead. So it's easy for the more-experienced player simply to tow the other player along. Still, at least the cooperative option is there to potentially prevent two kids in the same household from fighting over who gets to play the new Xbox 360.

The game keeps throwing you in one new situation after another. The massive battles in the Badlands break up the more-standard action sequences nicely.
Even if you're stuck sitting around watching someone else play, it could be worse, since the game's gorgeous, beautifully detailed visuals really are a pleasure to take in. While Kameo herself looks rather generic, with her anime doe eyes and her plain black tresses, the other characters she'll encounter and the environments she'll explore look marvelous. The environments run the predictable storybook gamut of everything from meadows to ominous caverns to frigid mountains, but all of it's beautifully stylized, filled with lots of little visual flourishes, and just plain great-looking. The characters populating the game are much more inspired, especially Kameo's creature forms, each of which is brimming with weird, cute personality. Rubble, a living pile of rocks, chuckles contentedly whenever he performs his explosive attack, leaving behind just his head. 40 Below, a frozen creature that rides on a snowball as though it were a unicycle, can summon a spiky projectile that can be thrown like a bowling ball. All the while, you can see Kameo's form faintly outlined within each of her elemental warrior comrades.
Overall, the game strikes a fine balance between familiar storybook scenery, with all the sorts of colorful kid-friendly characters you'd expect, along with much-more-unusual imagery that older or more-experienced game players will appreciate. The game is technically outstanding, too. There's a transparent save system, so--provided you have an Xbox 360 hard drive or memory unit--your progress will be saved often, automatically, and without a hitch, relieving you from having to waste time with save menus or save points. Loading times are minimal and the game hums along at a nice, steady frame rate, despite how much seems to be happening onscreen at any given moment. And it all looks markedly impressive on a standard television. But again, as will likely be the case with most any Xbox 360 game, you really need to see Kameo: Elements of Power running on a 720p high-definition display to truly appreciate its visuals.

If you made playing through Kameo your first order of business with your new Xbox 360, that would be a fine choice.
The sound presentation of Kameo is possibly even better. A stirring, fully orchestral musical score (complete with choir vocals to accentuate many of the game's more awe-inspiring sequences) fits the action wonderfully, instilling in Kameo a truly epic, high-adventure feel. It's really an amazing soundtrack, but the rest of the audio lives up to it quite nicely. Good-quality voice-over can be heard throughout the game, and the dialogue is frequently quite amusing thanks to some funny accents used for some of the oddest-looking characters, like this one octopus-headed little thing that talks like a Valley girl. Much of the sound works on subtler levels, too. So if you listen closely, you'll be able to discern the distinctly different noises each of the creature forms makes while walking and things like that. From the squishy pitter-patter of Deep Blue's suction-cupped feet, to the meek whimpers of the dimunitive-but-deadly thermite, these little touches contribute immensely toward giving the game its charm. And if you've got it hooked up to a 5.1 surround-sound system, you'll enjoy listening to it all the more, as the effects naturally come from all directions, immersing you in the experience.
The only disappointing thing about Kameo: Elements of Power is that it doesn't last longer. It doesn't necessarily feel short, since it's jam-packed with things to see and do, and it keeps throwing new experiences at you from start to finish. But since the combat is mostly pretty easy, and since the puzzle solutions are always right there (courtesy of your talking hint book), you should be able to blow through Kameo pretty quickly, at which point the bonus extras and score challenges probably won't keep you busy for too much longer. Nevertheless, Kameo is absolutely a great game for as long as it lasts, and it's made even better thanks to its state-of-the-art presentation, made possible by the Xbox 360's sheer muscle. Straight out of the gate, Kameo: Elements of Power sets a high standard for how stimulating, creative, and entertaining this classic blend of action and exploration can be on the Xbox 360.
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