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Kingdoms of Amalur: Reckoning (Xbox 360)

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  • "what Fable II should have been..."
    4.5 stars
    on by thclsddmt

    Pros: its GREAT!

    Cons: dispelling & lockpicking are tedious but easy to get over

    Summary: in response to the complaint of this game being a "chase the waypoint on the compass", it certainly has more narrative than WoW in which you actually do do the same thing over and over; chasing waypoints. KoA:RECKONING is not only VERY FUN but also has lots of story-telling which i think brings realism to the world. As for the game world, well, ITS HUGE! the game is very much like fable and the world seems to go on in endless directions much like WoW. i love that the world isnt [invisible] walling you onto a one way path like fable (and fable II despite how it claims otherwise on the back cover) i love Kingdoms and dont want this article to make it seem like a bad game. the action and dialogue are both ENJOYABLE (no understatement) also the environments are very aesthetically pleasing!!

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Back to CNET's review of the Kingdoms of Amalur: Reckoning (Xbox 360)
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Quick Specifications

  • Release date02/7/12
  • ESRB Mature
  • Developer Big Huge Games
  • Genre Role-Playing
  • Elements Role playing game (RPG) - action RPG
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