Aside from the World Tour, you can hop into any single event, though you'll need to unlock tracks in World Tour before you can access them. And the online play, which supports up to 16 players in an event, is outstanding. Even in races with 16 people on the track, the action stays fast and smooth. Again, though, you'll need to unlock performance parts for your ATVs in the World Tour mode to access them in online ATVs, which makes jumping right into online games a recipe for defeat.
Despite taking loads of inspiration from the SSX games, Pure capitalizes on the fact that it is, in fact, an ATV game. Although the action here is far from realistic, the physics feel convincing--your ride will dig into the terrain as you slide through curves, and the dirt roads that make up many of the tracks feel as rough under your wheels as they look. The tracks offer an excellent amount of variety, both visually and structurally--the hairpin turns through the airplane graveyard at Ocotillo Wells in California provide a sharp contrast to the gentle curves that take you through the lush coastal landscape of Kosa Phi Island in Thailand. And the tracks have alternate routes you'll discover that can shave seconds off your time, which makes familiarizing yourself with them rewarding. Still, the action isn't without its rough edges. It's not always clear where the track ends, so you may find yourself going out of bounds and being penalized a few seconds of time when you thought you were just taking a shortcut.
Pure's visuals are nothing short of breathtaking. Every detail, large and small, contributes to bringing the environments to life, from the grass and flowers right underneath your wheels to the roaring rivers you might see frighteningly far below. Your ride also realistically kicks up dirt, splashes through puddles, and leaves tracks in its wake. (Nearly every level has helicopters hovering overhead, and, of course, helicopters make anything more epic.) And the game creates a thrilling sense of speed, without any noticeable drops in the frame rate, even when the screen is filled with other riders. The game's sound is great as well. The raucous rock songs on the soundtrack by such artists as Jeff Beck, Wolfmother, and The Futureheads seem to have been chosen with care to create a cohesive backdrop for the action. The whine of the ATVs is authentic, and there's a sickening sinking sound that makes the game's insane jumps that much more likely to induce vertigo. The only problem with the game's sound is that the narrator tends to repeat basic tips ad nauseam, but thankfully, you can shut him up at any time.
The PlayStation 3 and Xbox 360 versions are almost indistinguishable from one another. The 360 version has achievements, while the PS3 version lacks trophies; on the other hand, the larger shoulder buttons on the Dual Shock make it ever-so-slightly more comfortable for tweaking tricks. Ultimately, if you know more people playing one version or other online, that's the one you should choose. Pure isn't the most original game out there, and it might have been nice to see it build on the trick system in SSX instead of just copying it wholesale. But nonetheless, its focus on tricks, boosting, and larger-than-life jumps over gorgeous environments pays off. This is an exciting racing game that seriously delivers on its promise of high-speed, high-adrenaline action.
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