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Star Wars: The Force Unleashed user reviews (Xbox 360)

User Reviews

  • Rating Breakdown:
  • 5 star:
    1/6
    1
  • 4 star:
    2/6
    2
  • 3 star:
    2/6
    2
  • 2 star:
    1/6
    1
  • 1 star:
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Results 1-5 of 6
  • 3.0 stars

    "One of the better Star Wars games to come out" on by DrumMaster1982

    Pros: It fills in the gap between Episodes 3 and 4. Let's you finally be a sith and have fun with all their powers. Lots of room for experimenting with combo's and various types of attacks. You get to play as Darth Vader for once!

    Cons: Story seems a little bit last minute fabricated at times often looking for the quickest way to make something tie in together. Load times are aweful.

    Summary: I've always been a big fan of Star Wars games, going all the way back to Star Wars X-Wing for PC back in the early 90's. The first really good game which put you in 3rd person mode was Jedi Outcast. This game obvious takes a lot from that game but with modern graphics and technology it takes it 10x's further. This game had to live up to a lot of hype and close to 3 years in the making from when it was announced to the delays and post-ponement...it's hard to impress everyone when at that point they're expecting something mind-blowing.

    Don't get me wrong, it is a very good game and kept me entertained the first and second time through but with what it excells in graphics and overall gameplay, it strongly lacks in story. You have one of the greatest Sci-Fi stories of all time to build a game around and smartly you put it set during a timeline that was never explored by any other game or movie (aside from the Knights of the Old Rep 1+2 and the Dark Knight series which I found incredibly boring).

    This game fills in the 15 - 18 or so years from where Episode 3 leaves off and before Episode 4 begins. This is a huge span of time that could have gotten a minimum 2 games dedicated to telling this portion of the story. One of my biggest gripes with Lucas Arts is that they develope games without and intention to leave it open for a sequel...almost as if they expect their games to fail. Sure we all know what's going to happen eventually, but you have this opportunity to really dive into the little details instead the game feels rushed to get to Episode 4. Force Unleashed could have easily been split into 2 games and would have let this unknown story really develope and grow. Instead you feel like you're bridging 2 decades worth of missing story into a game timeframe of a couple of weeks.

    Leave the game on a cliffhanger like the movies...let us think we've done something really good and redeeming but then smash our hopes in the last cutscene to show that the journey isn't quite over yet. I believe George Lucas had some part in the storyline of this game, which makes me wonder if he's turned into the Gene Simmons of movies/games in which it's just about how well you can market and bleed the Star Wars franchise for every dollar it still may hold in it.

    A good game that had some much potential, but still enjoyable.

  • 4.0 stars

    "Good single player game" on by hydra38811

    Pros: The graphics are good.
    Variety of enemies with different abilities

    Cons: A few glitches in the game play.
    Boss fights are boring.
    Short game from start to finish.
    No Multiplayer.

    Summary: This was the first Star Wars game I've purchased and I can definitely say I wasn't disappointed. Despite the few downsides in this game, it is definitely worth you time to play. The weak boss fights are made up for by the hundreds of peons you fight on your way through the levels.

  • 4.0 stars

    "Awesome game, bad camera." on by DMC94

    Pros: Gourgeous graphics, a great story, the controls are good and easy to use, great designs for new characters.

    Cons: The cinematic camera is extremely frustrating when fighting other saber-wielders, in some areas there are just too many enemies around you, for instance on Imperial Kashyyk.

    Summary: Overall this is definatley the second best Star Wars game ever made, even with the crappy camera.

  • 2.0 stars

    "Really a very average game." on by MrBig1000

    Pros: The force powers are good fun for a while, but become a bit repetitive. The story is good and it all looks great.

    Cons: Very limited, linerar level design

    The camera angles are horrible.

    The lightsaber duels are just a series of button mashing exercises, I much preferred the Jedi Knight series in that respect.

    Full of glitches, getting stuck on scenery.

    Summary: Gameplay-wise this is a very ordinary game indeed, In some areas it seems to borrow heavily from older titles such as Bounty Hunter (level design) and Revenge of the Sith (appalling, OTT button mashing - especially on the end of level boss sequences).

    The much talked about DMM stuff is fun for a while, but I can't say that it really adds a lot more than if it had been just faked animations.

    In a nutshell, this seems to be another example of a Lucas venture that spends too much time on the little details of the special effects and not enough time on the on the real point of the project (in the case of the films this is story and the case of the games it is how it plays)

    I found that saber fights and use of force powers much more satisfying in Jedi Outcast, I suspect partly becuase they were less over the top and therefore you felt you have a greater degree on control over them.

    In short, when you strip away the Star Wars element, this is just an average button masher! Very, very disappointing for the a game that 3 years in development and delayed by almost a year.

  • 2.5 stars

    "Major disappointment" on by johnbuker

    Pros: -Stunning graphics
    -Interesting Story

    Cons: -Horrible level design
    -Too many glitches

    Summary: I just got a 360 about 6 months ago and I've been eagarly anticipating this game ever since. They did some things very well- the overall presentation of everything is stunning, but the level design harkens back to the days of very linear first generation FPSs. A starship (or planet or whatever) the game should be designed so that you get the feeling that you're in the environment that they're trying to depict. The different rooms, hallways, paths, etc are mostly fine from an artistic standpoint, but my biggest complaint is that none of the levels really fells like a cohesive whole- they feel like they were designed as a series of obstacles instead of as part of a living world. I'm fine with a linear story for this type of game, but at least make it feel like what I'm doing is contributing to how the game plays out instead of just feeling like I'm hacking my way through one room to get to the next.

    Other things that are less than they should be:
    -The game freezes here and there for about a half second- always in the same places. The freezes aren't frequent but still occur often enough to be annoying.
    -The cut scenes (while well written and acted) are jarring in the way that they're presented. They look good while they're playing, but they hit you by surprise both in the way that they start and where they throw you when they end. In this day and age, cut scenes should be working in a lot more seamless then they are in this game.

    The graphics and story make the game worth playing, but in the end the whole game feels incomplete. A bit more thought into the level design and some more time working out the glitches could have made this game a homerun, but as it is it's a renter at best. Not horrible, but not great.

    Updated on Sep 22, 2008

    I apologize for my poor grammar in my review. I wish there was a way to clean it up, but I can't seem to edit it.

    I thought of another analogy to use when decribing the level design in this game. If you were designing a level to look like an ordinary house, then you'd expect that house to have all the rooms that an ordinary house would have- a kitchen, a living room, a bathroom, a hallway, and one or more bedrooms. The problem with this game is that the levels are all living rooms and hallways with hardly any of the other things that would give them a realistic design. What's there isn't necessarily bad, it just feels incomplete.

Results 1-5 of 6

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