Adding to the mass-destruction effect is the camera, which violently shakes during battles, and even jerks around a bit as your big, clunky robots run around. Unfortunately, that shaky-cam effect tends to get in the way more than it helps. At times there are so many explosions and so much gunfire going off that the added chaos of the camera makes the whole scene indecipherable for several seconds. This is also one of those games where you can easily get boxed in by multiple enemies or trapped in some chunk of the environment, unable to move because the camera won't steer around to a good vantage point. By the same token, Transformers relies too heavily on contrived "action zones," which are just chunks of the open-world environments that you can't exit while in battle. If you go out, you've got to run back in or you fail the mission. Of course, it doesn't help when you're getting blasted out of the zone and are continually forced out again and again by enemies who follow you out and keep knocking away at you. That isn't a constant problem, but a few missions are made far too frustrating by the fact that you have to constantly try to stay within these stupid action zones.
At least you won't have to put up with issues like this for very long. Each of the game's campaigns is only a few hours in length, putting the game's total length right around five to six hours. If you're really looking to extend out the experience, there are a bunch of side missions in each game area (most of which are just simple, slightly dull "kill a bunch of this enemy type" missions), some unlockable content to mess with, including film clips and photo sets, and some unlockable skins for the Transformers that give them their original, G1 skins from the cartoon. Granted, you'll have to go do all the silly side missions to unlock a lot of those skins, and those just aren't fun enough to justify the effort.
You get gigantic blasters, but you almost never have to use them. That's pretty dumb.
There are some notable differences among the Xbox 360, PlayStation 3, and Wii versions of Transformers. The Xbox 360 version has the usual smattering of achievements, many of which can be easily earned just playing through both campaigns, though several of the remaining ones require you to do all the various side missions. In terms of control, the 360 and PS3 versions are basically identical, though the PS3 version lets you use the Sixaxis tilt controls to steer Decepticons that can fly, like Megatron and Blackout. The Wii version obviously has its own array of motion controls, though unlike some other, recent movie-licensed titles, they aren't completely half-baked. Yes, you swipe the Wii Remote or the Nunchuk to attack, but these controls actually feel responsive enough that you don't feel like you're constantly struggling to hit something. The one downside is camera control, which is mapped to the remote. It's not unmanageable, but the camera will often move up or down too far if you just happen to hold the remote at a slight angle. In terms of graphics, the 360 and PS3 versions are both entirely comparable to each other, though the PS3 version is a bit lacking in the lighting department, looking overly dark in spots. The Wii version retains the basic look of the other versions, though it's obviously scaled down to fit with the system's hardware. The Transformers still look nicely detailed in the Wii version, but the environments have been scaled back significantly. The frame rate also tends to dip more often on the Wii version, but not to an unplayable degree.
Transformers: The Game ultimately delivers a passable, though entirely unremarkable tie-in to the upcoming film. The one thing it nails is the size and feel of these gigantic robots and their ability to cause massive destruction, but that isn't enough to carry the entire game, especially with the burden of the periodic glitches, camera problems, and overly simplistic combat to carry as well. If all you want is to see some nice-looking robots beat each other and the world silly, then throwing down a rental fee on this game isn't a bad way to go. But regardless of your affinity for the film, the franchise at large, or giant robots in general, Transformers: The Game doesn't have enough going for it to make it worth a purchase.