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Worms (Xbox 360) (01/10/2007)

Worms (Xbox 360)

Entered CNET Catalog: 01/10/2007

SKU: CNETGS937709

Manufacturer: Microsoft Corp.

Editors' review

  • Editors' Choice: No
  • Reviewed on: 03/09/2007

The past few years have been tough for the Worms franchise. This delightfully violent strategy series started off as a PC game in 1995, though by the time it reached its fourth iteration in 2001 with Worms World Party, its simple 2D presentation style had already fallen far out of favor. It seemed that series developer Team17 was strong-armed into taking the series into 3D by market forces, and though they had their moments, the 3D Worms games always seemed like a compromise. Xbox Live Arcade has proven to be an ideal venue for games that can't quite justify a retail box on a store shelf in today's cutthroat game business, and it's genuinely heartening to see Worms return to its 2D roots. Worms is a sharp-looking game, and though they're small, the worms themselves are surprisingly emotive. The core gameplay of antagonistic annelids still holds up nicely, too. The biggest problem with Worms on XBLA is that it lacks the back catalog of weapons, background themes, and voice packs that the series built up in its original 2D heyday.

This is one of those rare occasions when having worms isn't a bad thing.

You'll control a team of four fight-hungry little worms, and your objective is clear--death to all worms other than your own! Typically it'll be your team versus another team, though you can have up to four teams of worms going at it at once. The action is turn-based and time-limited, and with every turn you're given control of a different worm on your team--and you can control only one worm per turn. This adds an inherently strategic element to determining where within the level your worms end up at the end of a turn, as they'll be viable targets for any enemy worms in the meantime. As you might imagine, the worms don't move very quickly. You'll squeakily inch your way across the landscape, with the innate ability to jump and backflip over some obstacles. You can also use a ninja rope to traverse crevasses, an ability that proves to be indispensable at higher levels of play. Longtime Worms fans may notice that the ninja rope has been slightly handicapped, making it harder to exploit an old gravity loophole to access otherwise much harder-to-reach places. You can also place girders over gaps, or avoid them entirely by teleporting across the map.

Making the most of these mobility-enhancing abilities is important, though since there are few ways to defend your worms save for placing them in hard-to-reach nooks and crannies, offense is key to victory. A skilled Worms player should be able to take out enemies from the other side of the map. You're armed with an unlimited number of bazooka shells, and this is your default weapon, though tapping the B button will bring up a mayhem-filled menu of armaments to choose from. There are plenty of standard military-grade munitions, such as hand grenades, dynamite, shotguns, Uzis, landmines, and air strikes. It gets pretty crazy pretty quickly with stuff like banana bombs, exploding sheep, and Street Fighter-inspired melee attacks.

Getting to know your arsenal is important, as most ranged attacks require you to determine launch trajectory and velocity, and the projectile itself can be affected by wind conditions. It's a diverse, devastating, and often silly arsenal, but it's also pretty much what was in the 1995 release of Worms--though it's actually missing a few nominal pieces of gear that appeared there. That's a shame, because even by the 1997 release of Worms 2, Team17 had introduced a number of amazing and memorable new weapons, such as the holy hand grenade, the super sheep, and the old woman. The weapons that you do have, though, are still quite excellent, and they're effective at carving huge chunks out of the earth and sending enemy worms flying.

This seems like a game that could've benefited from Microsoft's new 150MB size limit for XBLA games.

There are other areas where it feels as if Worms has skimped out. While the maps you'll play on are randomly generated, in reality there are only a handful of basic shapes that the land masses will appear in, and you're given only three unique background themes to choose from. That said, Worms is a really sharp-looking game, especially when viewed in HD. The backgrounds have a surprising level of depth, and the worms themselves, while relatively small, come across with some great, mischievous personality. Their squeaky voices lend them yet more personality, though again, you'll find only a half-dozen or so different sets of voices to choose from, a significant reduction from other Worms games.

There's nothing too surprising in the modes available in Worms, but save for a robust map and rules editor, it's pretty much everything you could want. There's a decent tutorial, a set of single-player challenges, and support for up to four players, both online and off. For all of the fan-favorite Worms content that didn't make it into this release, there's some consolation to be had in the fact that this game supports downloadable content, though that's content you'll all but certainly have to pay for on top of the 800 points (about $10) being charged for the game itself. So, it's a package that could've been handled better, but it's still Worms--a highly competent version of Worms, at that--and it's still a whole lot of fun.

User opinions

Select a User Opinion to view: 1 2 3
User Rating:
5.0 stars

out of 3 user reviews

Great game gives you hours of fun and frustration

Pros: Fun and challenging single player challenges, great graphics (for a 2D game), keeps the feel of the original but adds some elements of the latest games in the series.

Cons: Live! play isn't as fun since many players have learnt tricks using the rope and use 'Dark Side Tactics' all the time such as blocking players in with girders and endlessly blowtorching to get to sudden death.

Review: I got this game for free on a 512MB Memory Unit I recently purchased, so price wise I'm very happy!

I played this game as soon as I plugged in the unit as I was interested in seeing what features they'd put into it. Being a long-time Worms fan (since the Mega Drive version) I already knew the basics and unlike the previous reviewer I had no problems landing my grenades in the right place and actually found the single player challenges to be perfectly balanced. The first 10 or so (of 20) were quite easy, and let you get into the game without too many problems. Only on the last few levels did I have problems, having to restart the level over and over because you are up against 3 full top level teams and have to take them all our yourself!

I was quite pleased and happy when I completed the last challenge then I began my journey into Live! to play against some real opponents.

This is where the game could maybe be slightly better, it seems a large majority of the players on Live! play using 'Dark Side Tactics', they will often block people in with girders and blowtorch their way into safety while the other players battle it out.

Most players I've come up against also have learnt that the rope can be used to get up and around otherwise impassible objects. Some of the fun is lost when you see a player traverse almost the entire level on a rope to drop some dynamite on your head!

That being said, I'm still playing it on Live! in the ranked mode, and although some players use these tactics I still manage to win my fair share of games and I've always been a Worms fan, I love it's style and the gameplay and I'll be playing it for many more months I'm sure!

I've given the game five stars because although it has some annoying players on Live! it's a great game that everyone should try.
User Rating:
1.0 stars

out of 3 user reviews

Very disappointing arcade game

Pros: cheap online arcade game, nice graphics, entertaining for anyone under 13 and younger.

Cons: frustrating challenge setting, even on the easiest level the AI worms are crack shots, clever rope swingers, thus making the achievements difficult to attain (without resorting to cheating via altenate 'friendly' opponent).

Review: I'm not even sure how I got this game, I'm assuming the D/L was one of the multiple free items I received when my box was returned from repair. Since then, ZERO issues with the hardware but plenty of issues with this little game. Perhaps I'm simply not spending enough time or energy but it's disheartening to enter a round up 3 worms to 1 and consistently lose thanks to his long range bazooka versus my inability to clear the wall with 'nades or frequent ceiling explosions from errant shots.
User Rating:
3.5 stars

out of 3 user reviews

A classic on the Next Gen

Pros: Its worms... classic

Cons: Controls take work getting use to, and its the original so your gonna miss some weapons

Review: That being said this game is great fun although your are gonna feel deprived from some of the special toys only available in later versions. But what are you going to do?

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Worms (Xbox 360) specifications

  • Product Basic Spec
  • Platform Xbox 360
  • Genre Strategy
  • Number of players 1-4 Players
  • Connectivity Scoreboards,Online
  • Difficulty Medium
  • Learning curve About a half hour
  • Customization Downloadable Content,Custom Soundtracks
  • Offline modes Team Oriented,Competitive
  • Online modes Competitive,Team Oriented
  • Sound Dolby Digital 5.1
  • Resolution 720p
  • Game
  • Developer Team 17
  • ESRB Everyone 10 and older
  • ESRB descriptors Mild Cartoon Violence
  • Release date 2007-03-07