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WWE SmackDown vs. Raw 2009 review (Xbox 360)

In addition to the Career and Road to Wrestlemania modes, the competent AI and unique wrestler abilities make playing single-player much more appealing in SmackDown vs. Raw 2009. No longer content to stand around drooling, computer opponents will actively attack you, tag their partners (you included), and use environmental elements reasonably well. Though the Road to Wrestlemania and early stages of the Career mode will seem easy to experienced players, it won't feel like you're playing against brainless apes. Last year's fighting style system has been removed, and in its place are unique wrestler abilities that existing superstars have and created superstars can earn. The effects range from attribute boosts (able to remove belt in ladder match faster) to enhanced abilities (can regenerate a small amount of health). While these abilities aren't particularly powerful, they can come in handy during tight matches.

While you might not have tight matches against the computer, you are sure to find tough competition online. You can use SmackDown, Raw, ECW or created superstars as you face off in ranked or unranked play in any of the match types that support one to four players (six-man matches and royal rumbles only available locally). Against tougher players, any miscues due to bad position, odd animation, or the semi-frequent lag are likely to cost you dearly, and once your opponent has you on the ropes you'll be hard-pressed to reverse your way out of it. The best new online feature in WWE SmackDown vs. Raw 2009 is the WWE Highlight Reel. Anyone can capture clips from their matches, edit them together using the robust toolset, and then upload their clip or screenshots for all to view and rate. Those willing to invest some time will be able to create some pretty excellent stuff, as evidenced by the existing image of Freddy fighting Jason in a flaming ring and video of Obama giving McCain the Rock Bottom.

Of course, these hilarious videos wouldn't be possible without the still-impressive Create A Superstar tool. Once again, with a little time and patience, you can create almost anyone you like, from famous celebrities to hideous abominations. You can then customize your character's move set to craft their fighting style, choreograph their ring entrance, and even create a finisher to decide how he or she (or it) will finish opponents off. The Create A Finisher tool allows you choose from a huge list of move parts and chain up to 10 of them together to create a finisher as quick and brutal or as long and painful as you want. You'll get a constantly updating preview of the move while you design it so you can easily tweak it to your liking. It's really fun just to experiment with all the different move combinations, and this feature really rounds off a formidable suite of customization tools.

WWE SmackDown vs. Raw 2009 benefits greatly by restraining its scope. You can still edit rosters in Career mode, but other than that the menu-heavy GM mode has been fully dropped. The result is a game completely focused on action, and on letting you customize and record that action. While some elements still need improvement, SmackDown vs. Raw 2009 is ultimately successful because it embraces the dramatic fights and outrageous showmanship that are the heart and soul of the WWE.

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Quick Specifications

  • Release date03/31/08
  • ESRB Teen
  • Developer Yuke's
  • Genre Action
  • Elements Sports - wrestling
  • Context Realistic
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