ie8 fix

James Bond 007: Everything or Nothing review (Xbox)

When it comes to cool, James Bond is certainly one of "cool's" classic definitions. There's a lot more to the suave secret agent than just shooting people and driving cars. Everything or Nothing tries to capture this additional level of the character with what the game calls "Bond moments." Each level has a few Bond moments that you can trigger. Some of them are as simple as making a rooftop-to-rooftop jump on your motorcycle. In one case, you'll find a woman lying on a massage table, and if you pause for a second to give her a rubdown, you'll see a cutscene you wouldn't have seen normally. In one bar sequence, you can find a switch to drop a lighting rig from the ceiling onto your enemies instead of just taking them out with your shotgun. Some of these optional sequences are cooler than others, and some in particular stand out as just awe-inspiring.

James Bond 007: Everything or Nothingscreenshot
Some of the Bond moments are very impressive.

You will get additional points for finding and pulling off the Bond moments. Points are tallied at the end of every mission, and each level has a point goal that, when satisfied, gives you a gold rating for the mission. Additional factors in your score are the game's three difficulty settings. Once you've beaten a mission on the "00 Agent" setting, you can go back for a platinum challenge. Getting gold on a mission helps you unlock extras like production stills and weapon upgrades. Scoring platinum unlocks cheats, such as slow-motion driving, a golden gun power-up, and more.

In addition to a stellar single-player game that will take you in the neighborhood of 10 to 15 hours to complete, the game has a very interesting multiplayer component. With the exception of the competitive arena mode, the game's multiplayer is cooperative. So your team of two will have to work together to achieve the goals. Some of this is as simple as hitting two buttons simultaneously to open a door or gate, but it gets more complex as you move along. This definitely adds a very different aspect to the game, and it works really, really well. The co-op game can be played in three different modes. Cooperative mode is the basic "finish the mission" mode. Race puts your mission up against a clock. Scramble puts a score into the mix, and though you're still cooperating with the other players, you're also trying to achieve the highest score. Arena is a pure competitive mode that pits you against your fellow agents and allows up to four players. It's a nice addition, though the co-op is really much, much better. On top of that, the arena missions are locked initially, and you'll have to play the cooperative mode to unlock arena levels.

The split-screen multiplayer works very well, but the PlayStation 2 version goes the extra mile and offers online play too. Since communication and timing are key to the game's co-op levels, you'll really need to use a headset to relay information to the other players. The online play option is a really nice touch that adds a little more replay depth to an already option-heavy game.

Graphically, James Bond has never looked better. Though previous games have gotten Pierce Brosnan's likeness, this rendition of the actor looks more lifelike. Even the PlayStation 2 version has a crispness to its textures and models that you don't normally expect from the system. The other platforms, as you might expect, look a little bit cleaner, but the differences between versions are really quite minimal. The game moves at a good, smooth speed and frame rate, with the lone exception being a few of the game's effects-heavy cutscenes. Specifically, when you see Bond jumping a motorcycle through a waterfall or riding while things are exploding around him, the frame rate and movement are less than optimal. And you'll occasionally see some weird movement or clipping when using the rappel device. But these are minor things in light of how great the rest of the game looks.

James Bond 007: Everything or Nothingscreenshot
Everything or Nothing is quite possibly the best James Bond game ever.

The voice acting, most of which is provided by the aforementioned voice talent, is nicely done, particularly from the seasoned actors and actresses of the bunch. Since some of them are reprising characters they've played on the big screen, that's not a huge surprise, but it's always nice to hear quality voice acting. The music, complete with a theme song from Mya and yet another new take on the famous Bond music, fits the action like a glove and really gives the game part of its cinematic feel. Finally, the game's sound effects are also well done, from rocket launches to dramatic explosions to the sounds of motorcycles racing up the road.

When you add it all up, Everything or Nothing isn't without a few faults, but it's still a really great game--perhaps the best James Bond game ever made. While some may still hold nostalgia-filled memories for the classic first-person shooting of GoldenEye, Everything or Nothing does an amazing job of including a lot of different gameplay elements and making them work. It also does a fantastic job of capturing the different sides of the James Bond character, which a lot of the previous games have either overlooked or simply tacked on in the cutscenes. If you've ever wanted to spend a day in 007's shoes, Everything or Nothing is about as close as you can get.

 

Member Comments

Add Your Comment

Conversation powered by Livefyre

ie8 fix
Click Here

Quick Specifications

  • Release date02/17/04
  • ESRB Teen
  • Developer EA Redwood Shores
  • Genre Action
  • Elements Third-Person Shooter
  • Context Modern
  • Number of players 1-2 Players
ie8 fix