And that's about all there is to Maximum Chase. After you finish the game, you can replay the stages with various extra objectives--like destroying a certain number of objects in a level--to unlock a few bonus items like new cars, images, and some visual effects, but these all hinge on replaying the same 10 stages that you already played through to beat the game. Unless you really loved the main single-player game in Maximum Chase, you won't have much reason to play through it more than once.
Maximum Chase has been out for over a year in Japan, and so its visuals look pretty dated by Xbox standards. The car models are detailed enough, but the backgrounds are mostly bland and uninteresting, and the frame rate tends to drop in busy scenes. The sound is serviceable but uninspired, though it does feature real-time 5.1 like just about every other Xbox game in existence. Finally, the voice acting is like the FMV movies--it's pretty awful, but if you can appreciate bad voice acting, you'll get a kick out of it.
The game gives you a wild enough ride, but it doesn't last.
Maximum Chase is a nice diversion for the couple of hours it takes to finish the game. Too bad there's not more to the game to keep you playing, and its technical execution lags almost unforgivably far behind other modern Xbox games. Those facts really hinder the value of the game, which is currently on sale for full retail price--nearly a crime, given the brevity of the main game. Maximum Chase is a fun game, and it scores some points with its B-movie charm, but if you feel absolutely compelled to own it, wait for it to hit the bargain bin.