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Tom Clancy's Splinter Cell Chaos Theory (Xbox)

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  • 2 out of 2 people found this review helpful

    4.5 stars

    "Great Game...full of stealth action."

    by Lexman on June 17, 2005

    Pros: Graphics, weapons, story, A.I

    Cons: Complicated story, learning curve for newbees

    Summary: If your a first person shooter lover, I know what your thinking, I don't have the patience or time to play a stealth game. I think Ubisoft (www.splintercell.com) was thinking of you when they developed this game. The newest rendition of the Splinter Cell series has brought a fresh game play and new worlds to explore through the eyes of a super-spy. The most common complaint of the previous Splinter Cells were focused on the linear game play and the annoying alarms. Oh those alarms!!! Splinter Cell Pandora tomorrow although a stunning game visually inherited those problems. While Pandora tomorrow was released out of Ubisofts Shanghi office, the talented and award winning Ubisoft Montreal was hard at work on making "Chaos Theory". Chaos Theory as taken the Tom Clancy series to new heights in all elements of game play and production. Once again, you play super-agent "Sam Fisher" in 10 missions to help prevent a computer virus that will spread and send missiles uncontrolled ; or something like that. The games mission are so enjoyable one forgets the main plot behind the game. Beyond a strong story line which is synonymous with a Tom Clancy game ; Chaos Theory improves in overall graphics, sounds, physics and AI.

    -The graphics engine in this game creates one and if not the most cinematic game I have ever seen or played (including Doom 3, Halo 2, and Chronicles of Riddick) on a console. This was all made possible by a new graphics engine designed for next generation consoles in mind.

    -The sound engine is amazing from the radio of some Merc or the change in weather.
    The physics engine is real, when you drop a body on a object no longer does the body fall through the object. The environments are destructible and obey the rules of gravity and physics.

    -The A.I is reminiscent of Chronicles of Riddick. They move, dive, jump and duck; while showing and acting with real emotions.

    The above noted changes are great but what makes a game is the gamplay. Chaos Theory allows one to choose what type of game play: stealth, mixed stealth and assault or assault. This provides for a great experience because each individual choice changes the flow of the game . In addition, the game is open ended and allows one to play the game and complete missions in a number of different ways. Like Doom 3 you can play the game over from any saved location.

    This encourages the user to play the games from a number of different ways. If you want to pull a Halo and shoot your way through, go ahead the game supports. But if you want to sneak you way through the missions you'll find this the more preferred approach.

    Chaos Theory is a stunning game by all sense of imagination. Graphically it provides a glimpse of next-gen graphics and game play. The pace of the game is almost perfect and allows a gamer to immerse into the character of Sam Fisher.

    I highly recommend and I give this game a 9.3 out of 10. I would place this game in the category of a Doom 3, Halo 2, Chronicles of Riddick category as far as ratings.

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